dmarkwick 261 Posted June 6, 2016 Seems to me the easiest fix would be for BIS to accept both types as acceptable. I guess it's possible they have some future plan that involves the necessity for a string, but they could code in some string convert error capture I guess. 1 Share this post Link to post Share on other sites
tortuosit 486 Posted June 17, 2016 Changelog today, thank you BIS! Cannot test yet, so does that mean we get rid of said error message? Added: Support for addons with author defined as array in the missing addons screen 2 Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted June 17, 2016 Changelog today, thank you BIS! Cannot test yet, so does that mean we get rid of said error message? Added: Support for addons with author defined as array in the missing addons screenOh thank goodness. Or at least I hope it means what I think it means.Thanks for hearing our cries BIS! Share this post Link to post Share on other sites
kklownboy 43 Posted June 17, 2016 of course after i fixed dozens of cfgs... good to know! Share this post Link to post Share on other sites
Mynock 244 Posted June 18, 2016 Changelog today, thank you BIS! Cannot test yet, so does that mean we get rid of said error message? Added: Support for addons with author defined as array in the missing addons screenWas this a development or release client update? I didn't receive a stable branch update today. I don't use the other two. Share this post Link to post Share on other sites
tortuosit 486 Posted June 18, 2016 of course after i fixed dozens of cfgs... good to know! Haha, yeah I fixed my mods, but no benefit because I load many mods and still got the error message. Was this a development or release client update? I didn't receive a stable branch update today. I don't use the other two. Dev branch Share this post Link to post Share on other sites
Mynock 244 Posted June 18, 2016 Cool. Good to know it's coming as a fix. I can wait until July for it to be fixed. 1 Share this post Link to post Share on other sites
Incontinentia 339 Posted July 15, 2016 Looks like this error is still kicking around... gutted! Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted July 15, 2016 I thought they added compatibility code! What the hell.... Which mods? Share this post Link to post Share on other sites
tortuosit 486 Posted July 15, 2016 YUP, it's back, but I'm now on the stable branch. Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted July 15, 2016 Anyone care to open a ticket? This needs to get fixed for reasons I've detailed all over this thread. Share this post Link to post Share on other sites
Incontinentia 339 Posted July 15, 2016 Crack on dude! Seems like a good idea. Share this post Link to post Share on other sites
breeze 0 Posted July 30, 2016 I have only been back a short while so I have been very selective and slow on adding my mods, I have all of the CUPS material terrains, weapons and such. I think they did a great job too. But I think this stupid error interacts with their stuff too. Share this post Link to post Share on other sites
Darjusz 3 Posted August 15, 2016 Problem exists on my side as well. How I can determine which mod is causing that error to show? I probably might be able to fix the files myself but I don't know where to start. Share this post Link to post Share on other sites
tortuosit 486 Posted August 15, 2016 Probably it's in many mods. My mods are causing it as well. Because I fixed it, but didn't upload, then it wasn't necessary any more and I didnt feel like pushing an update only because of this... I wouldn't fix all mods (can only be tested one by one). Better wait for BIS or complain @ BIS. They definitely added compatibility code in dev branch and fixed it, but it returned,,, I'll mention it in dev branch thread again, maybe it helps and gets their attention. 2 Share this post Link to post Share on other sites
SuicideCommando 333 Posted August 18, 2016 I really would like to see this issue finally put to bed (so to speak) as well. I just bought Arma 3 Apex about a month ago and I'm using some older mods that are no longer updated. I'd try to fix them all myself but, to tell the truth, am not really sure how. It does seem to break missions if I try to insert gear or weapons into a mission file, to which I'm rather new too as well. Missions that have the Virtual Arsenal option don't seem to work with BIS's new code as well. Just pretty frustrating. If there's anywhere to add my voice for fixing, or returning to the old version of this script then please let me know. Share this post Link to post Share on other sites