Dimrose 23 Posted May 29, 2016 This script is designed to set predefined channel frequencies for both short range and long range while using Task Force Radio. Defined parameters allow you to defined up to 8 short range and 9 long range channel frequencies. Event handler written in so when you close the inventory menu the channels are set. Useful when dealing with in game issues and helps save the mission developer time Download Mission Example Here http://www.phxtactical.us/games/arma3/mod_packs/TaskForceAutoFreq.VR.zip Steam Link Here http://steamcommunity.com/sharedfiles/filedetails/?id=693080139&searchtext= 2 Share this post Link to post Share on other sites
davidoss 552 Posted May 29, 2016 There are such params in userconfig TFR. Share this post Link to post Share on other sites
Dimrose 23 Posted May 29, 2016 I get a lot of new players coming in on ops and when there is 20 to 30 players it helps me keep it simple for everyone. Figured I would share it. Share this post Link to post Share on other sites
Dostojetski 3 Posted October 7, 2019 I cant find any recent topics for this and userconfigs dont seem to be a thing anymore.. How do we preset channels today? We run a server and would like to set the channels for anyone getting a radio so that they are pre defined. Share this post Link to post Share on other sites
stanhope 411 Posted October 7, 2019 [(call TFAR_fnc_activeSwRadio), 1, "40"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeSwRadio), 2, "50"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeSwRadio), 3, "51"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeSwRadio), 4, "52"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeSwRadio), 5, "53"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeSwRadio), 6, "54"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeSwRadio), 7, "60"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeSwRadio), 8, "61"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 1, "30"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 2, "31"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 3, "32"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 4, "33"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 5, "34"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 6, "35"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 7, "36"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 8, "37"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 9, "38"] call TFAR_fnc_SetChannelFrequency; ^that's what I use Share this post Link to post Share on other sites
JD Wang 352 Posted October 7, 2019 @Dostojetski It's really simple now, just make sure you have the 1.0 "beta" version (which is only a beta in name and is in fact more stable than the old 0.96) and use the CBA setting to set all your radio channels. Share this post Link to post Share on other sites
Dostojetski 3 Posted October 8, 2019 20 hours ago, stanhope said: [(call TFAR_fnc_activeSwRadio), 1, "40"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeSwRadio), 2, "50"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeSwRadio), 3, "51"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeSwRadio), 4, "52"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeSwRadio), 5, "53"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeSwRadio), 6, "54"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeSwRadio), 7, "60"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeSwRadio), 8, "61"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 1, "30"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 2, "31"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 3, "32"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 4, "33"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 5, "34"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 6, "35"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 7, "36"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 8, "37"] call TFAR_fnc_SetChannelFrequency; [(call TFAR_fnc_activeLrRadio), 9, "38"] call TFAR_fnc_SetChannelFrequency; ^that's what I use 16 hours ago, JD Wang said: @Dostojetski It's really simple now, just make sure you have the 1.0 "beta" version (which is only a beta in name and is in fact more stable than the old 0.96) and use the CBA setting to set all your radio channels. Thanks guys but me not so fluent anymore since userconfig is not a thing anymore. Where do I put these lines if I want it to be on a server or a mission? And is there anyway to set stereo and additional channels? Share this post Link to post Share on other sites
stanhope 411 Posted October 8, 2019 There probably is, just have a look in the documentation: https://github.com/michail-nikolaev/task-force-arma-3-radio/wiki And I run that code every time someone exits the arsenal, which isn't ideal but it works. Share this post Link to post Share on other sites
Dedmen 2703 Posted October 9, 2019 The proper way is to use the CBA settings, or the 3DEN attributes. You can set default frequencies globally - via CBA TFAR global settings per group - via 3DEN Attributes per unit - via 3DEN Attributes Most people with scripts make the mistake of not checking if the player even has a radio, or whether the radio is initialized yet, or whether the player has multiple radios. Atleast I think per unit is also a thing 🤔 Share this post Link to post Share on other sites
Ulfgaar 30 Posted January 30, 2022 On 10/9/2019 at 1:39 PM, Dedmen said: The proper way is to use the CBA settings, or the 3DEN attributes. You can set default frequencies globally - via CBA TFAR global settings per group - via 3DEN Attributes per unit - via 3DEN Attributes Most people with scripts make the mistake of not checking if the player even has a radio, or whether the radio is initialized yet, or whether the player has multiple radios. Atleast I think per unit is also a thing 🤔 @Dedmen We're using the script way of setting frequencies (the one shown further up, as we set different ones for different squads and fireteams, and as part of the "immersion" of going over to the radio corporal and "getting it done"). Question though, is there a line of similar code to pre-program the additional channel function of the radios? or a CBA/3DEN attributes way? Thanks for any potential help regarding this ;). Share this post Link to post Share on other sites