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World War II Units

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Hello there

 

Splendid stuff.

 

Really lovely, I cant wait (and hope for) IFL compatibility.

 

Rgds

 

LoK

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Hi, so what are the tools i need to start making mods for Arma 3?

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Amazing. Thanks SO much.

A solid WW2 mod is the one mod that I really yearn for.

 

BTW any chance of some partisans/resistance?

I realise that it's a request but given that they have no uniforms, I'd hoped that it'd be easier than professional soldiers.

A good short-cut might be to re-use the least modern-looking of the Arma 2 civilians (e.g. farmers, etc.) from the CUP Units pack.

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A good short-cut might be to re-use the least modern-looking of the Arma 2 civilians (e.g. farmers, etc.) from the CUP Units pack.

bit like what I44 did for the french resistance in Arma 2

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bit like what I44 did for the french resistance in Arma 2

Remember to put berets on all of them :D.

 

it's nice to see this mod released, it will at least let me create some simple battles, I really liked doing that with I44.

 

BTW: Soviet soldiers are hard to identify as soviet, need wooden logs strapped to them.

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Good job!
But is there any chance to remove the flags/unit insignias? Currently they look absolutely unrealistic and kill the immersion :/

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bit like what I44 did for the french resistance in Arma 2

Wow I hadn't realised that.

I guess great minds think alike ;)

Remember to put berets on all of them :D.

 

it's nice to see this mod released, it will at least let me create some simple battles, I really liked doing that with I44.

 

BTW: Soviet soldiers are hard to identify as soviet, need wooden logs strapped to them.

That'd be extra work I think but it'd certainly be better:

Member_of_the_FFI.jpg

 

Members_of_the_Maquis_in_La_Tresorerie.j

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really great man. just took a quick peek but already looks very solid.

 

i love these compact little addons that allow you to switch it up in a friend session without having to have a giant mod (although i'm looking forward to all the ww2 stuff coming)

 

this plus the recent Pecher terrain = red orchestra feels. someone make a mission with that combo!

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Thanks for the feedbacks...in next update there will be stg44 and m1 garand added...no vehicles in plan sorry

Those partisans are really cool

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Wonderful how lightweight this addon is as compared to the usual WW2 addons! Just load it in and play! 

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Updated mod v0.2 available at withSIX. Download now by clicking:

banner-420x120.png

Hey massi , you can upload updates or new mods to withSIX yourself now!

Make your own promo page, get the power to release your work at your own point of choosing.

To learn more, follow this guide.

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WW2_head_zpsvhjldldi.jpg

 

     

by massi

 

 

World War II Units

 

 

Hi all,

Here’s an update for my addon that adds   WW2 weapons, units and dedicated equipment of US, UK, German and Soviet Infantry.

It's pretty basic and has no other requirement, just to have some fun.

 

Description.

This addon adds units, weapons and dedicated custom headgear, uniforms, vest and backpacks in order to represent US, UK, German and Soviet WW2 units :

 

- US Army 101st Airborne Div..

- US Army Rangers.

- British Commandos.

- British Special Air Service.

- Soviet Infantry.

- Wehrmacht Heer.

- SS Waffen Grenadier.

- Fallschirmjager.

Weapons included: MP40, StG44, Kar98, Luger, MG42, Pzf60, Thompson, M1 Garand,  M1 carabine, BAR, Lee Einfield, M1911, Browning HP, Sten, Bazooka, PPSH, Mosin Nagat, TT33.

 

 

I used web sources for them.

 

Features:

 

- Units are equipped with WW2 rifles and other weapons included in this pack.

- Units are equipped with custom helmets, uniforms, vests, backpacks and headgear.

- Mortar units for all factions.

- High dispersion version for all units and groups, equipped with HD weapons for prolonged firefights.

- Dedicated weapons/gear boxes.

- Wide variety of groups in the editor to cover all tactical aspects.

- Classlist included in install folder.

- RHS/ZEUS/ACE3/ALIVE/CBA compatible.

 

 

Installation.

 

Put the addon in "mod folder" of your preference and load it trough steam app properties.

 

FACTION NAME (TO USE IN ALIVE) : mas_ww2_army_US , mas_ww2_army_UK , mas_ww2_army_GER , mas_ww2_army_RUS   

FACTION NAME HIGH DISPERSION (TO USE IN ALIVE) : mas_ww2_army_US_hd , mas_ww2_army_UK_hd , mas_ww2_army_GER_hd , mas_ww2_army_RUS_hd

 

 

Requirements.

- NONE.

 

Changelog.

 

v 1.1  date 27/MAY/2016

- Added M1 Garand

- Added StG 44

- Added new US helmets (net + camo cover)

- Improved US uniform model

- Improved UK uniform model

- Improved Soviet uniform textures

- Improved German uniform textures

- Other small improvements on headgear and vests

- Fixed few issues with names

 

 

Download Links:

https://drive.google.com/file/d/0B_6GnxXzbNVuQXNfVnBvUGRZaDQ/view?usp=sharing  

STEAM Workshop:

http://steamcommunity.com/sharedfiles/filedetails/?id=690552013

Pics:

th_ww2_b1_zps7nmzih6b.jpg

 

th_ww2_b2_zpsgbi7nsv7.jpg

 

th_ww2_b3_zpslzxjigcv.jpg

 

th_ww2_b4_zpstzijicq6.jpg

 

th_ww2_b5_zpsuftxeoof.jpg

 

th_ww2_b6_zps1aauz1bm.jpg

 

CREDITS !!!

ceco3d:  germ granade

LoDZero: germ para helmet

stone_3dx: bazooka

Darnell VFX: granade usa

Beatheart: luger

KoreybaArts: thompson

Chaosstorm: m1 carabine

stone_3dx: uk helmet

EricAug3D: vest pouches

Captkirk108: us helmet

smokebox: german cap

kim2jang: german kar98

ccbuckeye: german helmet

insanebrutality: tokarev

Luchador:  BAR, PPSH , M1 Garand

GaryChildress: ww2 headgear

Edge: StG44 model and materials

Thanks a lot to BI for their great Arma 3 and for the public MLODs !

Thanks to all Arma community for great support !

 

Best Regards

Massi

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How does this look?

Awesome. It oozes the gritty realism that is Arma!

Any chance that you could share your work with Massi?

That way he could roll your work into his next release... ?

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Awesome. It oozes the gritty realism that is Arma!

Any chance that you could share your work with Massi?

That way he could roll your work into his next release... ?

Hey man you can do it easy: I just used the VA and "dressed" them using CUP villager/woodman etc...with Massi weapons and vests.... The  PECHER map by ARGUMENT https://forums.bistudio.com/topic/190848-terrain-pecher/ made all fit in very well...lol

 

comment "Exported from Arsenal by ZAGOR64BZ";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "CUP_U_C_Woodlander_04";

for "_i" from 1 to 3 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addItemToUniform "30Rnd_mas_ww2_sten";

this addVest "V_mas_ww2_vest_gerM";

for "_i" from 1 to 2 do {this addItemToVest "30Rnd_mas_ww2_sten";};

this addBackpack "O_mas_ww2_Bergen_ger";

for "_i" from 1 to 2 do {this addItemToBackpack "FirstAidKit";};

for "_i" from 1 to 3 do {this addItemToBackpack "mas_ww2_pzf60";};

for "_i" from 1 to 13 do {this addItemToBackpack "30Rnd_mas_ww2_sten_sd";};

this addHeadgear "H_Beret_blk";

comment "Add weapons";

this addWeapon "arifle_mas_ww2_sten";

this addPrimaryWeaponItem "muzzle_mas_ww2_snds_sten";

this addWeapon "mas_ww2_launch_pzf60_F";

this addWeapon "hgun_mas_ww2_lug_F";

this addWeapon "Laserdesignator";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

this linkItem "B_UavTerminal";

comment "Set identity";

this setFace "WhiteHead_17";

this setSpeaker "Male01ENG";

comment "Exported from Arsenal by ZAGOR64BZ";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "CUP_U_C_Profiteer_03";

for "_i" from 1 to 3 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addItemToUniform "30Rnd_mas_ww2_mp40";

this addVest "V_mas_ww2_vest_UK";

for "_i" from 1 to 2 do {this addItemToVest "30Rnd_mas_ww2_mp40";};

this addBackpack "B_mas_ww2_Bergen_uk";

for "_i" from 1 to 2 do {this addItemToBackpack "FirstAidKit";};

this addHeadgear "CUP_H_C_Beret_01";

comment "Add weapons";

this addWeapon "arifle_mas_ww2_mp40";

this addWeapon "hgun_mas_ww2_lug_F";

this addWeapon "Laserdesignator";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

this linkItem "B_UavTerminal";

comment "Set identity";

this setFace "WhiteHead_21";

this setSpeaker "Male01ENG";

comment "Exported from Arsenal by ZAGOR64BZ";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "CUP_U_C_Profiteer_01";

for "_i" from 1 to 3 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addItemToUniform "30Rnd_mas_ww2_mp40";

this addVest "V_mas_ww2_vest_UK";

for "_i" from 1 to 2 do {this addItemToVest "30Rnd_mas_ww2_mp40";};

this addBackpack "B_mas_ww2_Bergen_uk";

for "_i" from 1 to 2 do {this addItemToBackpack "FirstAidKit";};

this addHeadgear "H_Hat_grey";

comment "Add weapons";

this addWeapon "arifle_mas_ww2_mp40";

this addWeapon "hgun_mas_ww2_lug_F";

this addWeapon "Laserdesignator";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

this linkItem "B_UavTerminal";

comment "Set identity";

this setFace "WhiteHead_21";

this setSpeaker "Male01ENG";

comment "Exported from Arsenal by ZAGOR64BZ";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "CUP_U_C_Pilot_01";

for "_i" from 1 to 3 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addItemToUniform "71Rnd_mas_ww2_ppsh";

this addVest "V_BandollierB_khk";

for "_i" from 1 to 2 do {this addItemToVest "71Rnd_mas_ww2_ppsh";};

this addBackpack "O_mas_ww2_Bergen_ger";

for "_i" from 1 to 2 do {this addItemToBackpack "FirstAidKit";};

this addHeadgear "CUP_H_C_Ushanka_01";

comment "Add weapons";

this addWeapon "arifle_mas_ww2_ppsh";

this addWeapon "hgun_mas_ww2_lug_F";

this addWeapon "Laserdesignator";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

this linkItem "B_UavTerminal";

comment "Set identity";

this setFace "GreekHead_A3_04";

this setSpeaker "Male01ENG";

comment "Exported from Arsenal by ZAGOR64BZ";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "CUP_O_TKI_Khet_Jeans_02";

for "_i" from 1 to 3 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addItemToUniform "30Rnd_mas_ww2_mp40";

this addVest "V_mas_ww2_vest_UK";

for "_i" from 1 to 2 do {this addItemToVest "30Rnd_mas_ww2_mp40";};

this addBackpack "B_mas_ww2_Bergen_uk";

for "_i" from 1 to 2 do {this addItemToBackpack "FirstAidKit";};

this addHeadgear "H_mas_ww2_beanie";

comment "Add weapons";

this addWeapon "arifle_mas_ww2_mp40";

this addWeapon "hgun_mas_ww2_lug_F";

this addWeapon "Laserdesignator";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

this linkItem "B_UavTerminal";

comment "Set identity";

this setFace "WhiteHead_21";

this setSpeaker "Male01ENG";

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Humble notes:

 

1. The Wehrmacht NCO or officer shouldn't have a death's head skull on his peaked cap, that was SS or Panzer only to my esteemed knowledge. I'm pretty sure the cap would look more like this:

 

http://24.media.tumblr.com/tumblr_m8zj7wpg3b1r3gfw3o1_500.jpg

 

If that link doesn't load, my B fam.

 

2. The Bar should be single/burst/auto, no? It has been so in every other game I've played, so I've always presumed it had those fire modes in reality.

 

3. Some of the Germans appear to be wearing two belts--I can see two Eagle buckles.

 

It's a great mod, it has even greater promise. I'm particularly loving the 'light' Germans with the closed-stock MP40s, they make terrific goons. 10/10 would yolo again

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Shame that this great mod and the Iron Front Preview mod won't work together. Could've had a fine mix of uniforms. :(

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2. The Bar should be single/burst/auto, no? It has been so in every other game I've played, so I've always presumed it had those fire modes in reality.

 

 

You're sort of right here, but not about the burst. To the best of my knowledge, no BAR had a burst fire mechanism. That being said, the gun was select-fire between semi and full auto (three position fire selector safety, S-for Safe, F-for Fire and A-for Auto) and almost all of them in WW2 were fitted with a rate reducer which could be toggled between 300-450 rpm in slow and 500-650 rpm in rapid rate. This was mainly done to help prevent the barrels from heating up as fast as they would on rapid fire, they would be on slow most of the time and only go to rapid fire in cases of emergency.

 

Edit / correction: After looking into this further, it looks like the M1918A2 version of the BAR which was the standard going into WW2 (it was introduced in 1938, and initially was not a new production gun but a retrofit / upgrade to existing M1918/M1918A1 guns) did not have a semi-auto mode, just the slow and fast rates of full auto fire. The M1918A2 accounts for most but not all BARs used in WW2. Some unmodified WW1-era M1918s (which would have been select-fire, semi or fast full auto) still existed but were mostly kept to second line service. Aside from the rate-reducer, the biggest differences between the initial version and the A2 was the barrel-mounted bi-pod (which ironically was often discarded by troops to save weight) and hinged butt-plate which was only present on the A2s.

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Good job but Thompson looks like a M1928 version while it's the M1 version in fact.

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Hi massi,

Great work! many thanks. House to house combat with HD groups is great!

I used your mod for a offline / single player mission in Altis / Zaros town:

-I have reduced the ammo  hitting power to hit = 5...7

-RYD_FFE script for AI artillery support (init.sqs):

RydFFE_Add_SPMortar = (["I_mas_ww2_82mm_RUS","O_mas_ww2_82mm_GER","O_mas_ww2_82mm_ss1_GER", "O_mas_ww2_82mm_ss2_GER","B_mas_ww2_82mm_US","B_mas_ww2_82mm_UK"]);
RydFFE_Amount = 2;
RydFFE_ArtyShells = 5;
RydFFE_Safe = (50);
nul = [] execVM "RYD_FFE\FFE.sqf";

-tpw_bleedout.sqf

Best regards

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WW2_head_zpsvhjldldi.jpg

 

     

by massi

 

 

World War II Units

 

 

Hi all,

In this update  I’ve added   WW2 Japanese, USMC and Italian units, plus UK, Italian and German troops in African theatre  . I’ve also added some new weapons and equipment, and fixed other stuff.

It's pretty basic and has no other requirement, just to have some fun.

 

Description.

This addon adds units, weapons and dedicated custom headgear, uniforms, vest and backpacks in order to represent US, UK, German, Italian and Japanese and Soviet WW2 units :

 

- US Army 101st Airborne Div..

- US Army 101st Airborne Div.

- US Army Rangers.

- US Marine Corp Division (Pacific).

- British Commandos.

- British Special Air Service.

- British Commandos (Africa).

- British Special Air Service (Africa).

- Soviet Infantry.

- Wermacht Heer.

- Wermacht Heer (Afrika Korps).

- SS Waffen Grenadier.

- Fallschirmjager.

- Italian Infantry.

- Italian Infantry (Africa).

- Japanese Infantry (Pacific).

Weapons included: MP40, StG44, Kar98, Luger, MG42, Pzf60, Thompson, M1 Garand,  M1 carabine, BAR, Lee Einfield, M1911, Browning HP, Sten, Bazooka, PPSH, Mosin Nagat, TT33, Beretta M34, Beretta MAB38, Carcano M91, Nambu, Arisaka, Type100.

 

 

I used web sources for them.

 

Features:

 

- Units are equipped with WW2 rifles and other weapons included in this pack.

- Units are equipped with custom helmets, uniforms, vests, backpacks and headgear.

- Mortar units for all factions.

- High dispersion version for all units and groups, equipped with HD weapons for prolonged firefights.

- Dedicated weapons/gear boxes.

- Wide variety of groups in the editor to cover all tactical aspects.

- Classlist included in install folder.

- RHS/ZEUS/ACE3/ALIVE/CBA compatible.

 

 

Installation.

 

Put the addon in "mod folder" of your preference and load it trough steam app properties.

 

FACTION NAME (TO USE IN ALIVE) : mas_ww2_army_US , mas_ww2_army_UK , mas_ww2_army_GER , mas_ww2_army_RUS , mas_ww2_army_ITA , mas_ww2_army_JAP , mas_wwm_army_US (USMC) , mas_wwa_army_UK (Africa), mas_wwa_army_GER (Africa), mas_wwa_army_ITA (Africa)

  

FACTION NAME HIGH DISPERSION (TO USE IN ALIVE) : mas_ww2_army_US_hd , mas_ww2_army_UK_hd , mas_ww2_army_GER_hd , mas_ww2_army_RUS_hd , mas_ww2_army_ITA_hd , mas_ww2_army_JAP_hd , mas_wwm_army_US_hd (USMC) , mas_wwa_army_UK_hd (Africa), mas_wwa_army_GER_hd (Africa), mas_wwa_army_ITA_hd (Africa)

 

 

Requirements.

- NONE.

 

Changelog.

 

v 1.2  date 04/Jun/2016

- Added Beretta MAB38, Carcano M91, Beretta M34

- Added Nambu, Arisaka , Type100

- Added Italian Faction

- Added Japanese Faction

- Added UK Africa Faction

- Added Italian Africa Faction

- Added German Afrika korps Faction

- Added USMC Pacific faction

- Improved some uniforms and headgear

- Added flags and markers

 

 

Download Links:

https://drive.google.com/file/d/0B_6GnxXzbNVuRlZTWFo0czJDdjQ/view?usp=sharing  

STEAM Workshop:

http://steamcommunity.com/sharedfiles/filedetails/?id=690552013

 

Some of the new units:

th_ww2_c1_zpshiyyffsj.jpg

 

th_ww2_c2_zpsevkokvf4.jpg

 

th_ww2_c3_zpseoza65uw.jpg

 

CREDITS !!!

ceco3d:  germ granade

LoDZero: germ para helmet

stone_3dx: bazooka

Darnell VFX: granade usa

Beatheart: luger

KoreybaArts: thompson

Chaosstorm: m1 carabine

stone_3dx: uk helmet

EricAug3D: vest pouches

Captkirk108: us helmet

smokebox: german cap

kim2jang: german kar98

ccbuckeye: german helmet

insanebrutality: tokarev

Luchador:  BAR, PPSH , M1 Garand

GaryChildress: ww2 headgear

Edge: StG44 model and materials

3dmodelfree: turban

Panko: mab38, m91, m34, nambu, arisaka, type100

BlackhartFilms: soviet cap

Thanks a lot to BI for their great Arma 3 and for the public MLODs !

Thanks to all Arma community for great support !

 

Best Regards

Massi

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