autigergrad 2034 Posted May 7, 2016 So this is what makes me, as a mission maker who spends countless hours building missions, agitated. I have a mission that my group played on Gorgona last night on our dedicated server. Launched the mission, played it, had a great time. Then...this afternoon, I made a couple of slight tweaks to the mission. No additional mods added or anything like that...I simply moved some of the troops around on the map. That's it. Now...when I relaunch the server...I can't get into the mission. I get a "maximum number of players have been reached" message, even though I haven't added or changed a single thing in the mission since last night, other than moving some troops a few yards here and there. What in the world could be causing this? This is the 3rd mission this has occured like this for me and it's becoming more disheartening to continue to pour time and effort into building missions, only to have random stuff like this occur. Has anyone else experienced something like this? Even when you make a change to a mission that doesn't involve changing files or mods? Share this post Link to post Share on other sites
austin_medic 109 Posted May 7, 2016 Your server is probably configured incorrectly. Check the 'max players' entry in server.cfg if its a dedicated box or contact your host to figure out what is happening. Possibly mission has maxplayers set to 0 in description.ext as well. Share this post Link to post Share on other sites
terox 316 Posted May 8, 2016 Only 2 possible scenarios as Austin indicated. Either The number of playable slots in your mission has changed when you edited it. (Happens when you copy n paste playable units) The server config hasnt been set to allow the number of players you need So this is something you have inadvertently done or omitted to do Share this post Link to post Share on other sites
Tobur 37 Posted June 8, 2016 Same thing just happened to me. I built a fresh 6-slot Coop mission and tried it out on my server. Same problem. My server.cfg is set to maxplayers = 6 and I checked if I accidently added additional player units. But no. Any other ideas? Share this post Link to post Share on other sites
terox 316 Posted June 9, 2016 You will NOT have 6 units set to playable in the mission editor The server sets the maximum number of players who can connect to a mission However the mission has to support that many number of players or when the last playable slot is full, nobody else will be able to connect So either the server isn't reading from the server.cfg you think it is or the mission doesn't have enough playable slots. Share this post Link to post Share on other sites
shooter gaming 0 Posted July 25, 2022 Maximum number of players has been reached! Share this post Link to post Share on other sites