rekkless 240 Posted April 30, 2016 I'm building a survival mission and one thing I'd absolutely love to do is add a dog companion for the player. Now I know there were dogs in ArmA 2, and I've seen this A3 Animal Pack mod has dogs - http://www.armaholic.com/page.php?id=28402 but I'm not sure how I can go about adding one into a mission and more importantly getting the dog to follow the player.It would be an added bonus to get the dog to bark and possibly attack enemies with a small command menu or something. Does anyone know how or if it is possible to do this in a mission? Share this post Link to post Share on other sites
jshock 513 Posted April 30, 2016 In a mission, no, with a mod/addon, sure it's possible to an extent (as I'm not sure how far current animal models would take you). EDIT: Blanked on dog models already in the game (it's going to be a long day....). And Organ has a perfect answer for you below :). Share this post Link to post Share on other sites
EO 11277 Posted April 30, 2016 https://community.bistudio.com/wiki/Arma_3_Animals:_Override_Default_Animal_Behaviour_Via_Script Share this post Link to post Share on other sites
barbolani 198 Posted April 30, 2016 Maybe it's easier to make a mod for Fallout 4 to make it similar to Arma.... 1 Share this post Link to post Share on other sites