danjoo 11 Posted April 30, 2016 Hi. When using the menuposition and ticket respawn templates, upon reaching 0 tickets respawn is diabled which is fine. But the overlay still comes up over my specator screen. I can use the spectate controls to move around but the overlay is in the way. Anyone know function that kills the menupoisiton menu? Share this post Link to post Share on other sites
=242= CPT. Helios 18 Posted May 28, 2016 I'd like to see this answered as well Share this post Link to post Share on other sites
sarogahtyp 1104 Posted May 28, 2016 I think closeDialog or closeDisplay could do it. but idk how exactly Share this post Link to post Share on other sites
sarogahtyp 1104 Posted May 28, 2016 maybe this code could work at the time the dialog pops up but idk if 389 is the correct display ID for that dialog and idk how to find the correct IDD if its wrong: if (!isNull findDisplay 389) then { 389 closeDisplay 2; }; Share this post Link to post Share on other sites
R3vo 2652 Posted May 29, 2016 You can also try ["close"] call BIS_fnc_showRespawnMenu; Share this post Link to post Share on other sites