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john_doe

Request: Up-to-date mod (model) creation for ArmA 3

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Hi guys,

 

 

I have searched the internet for a couple hours and i cant find any up-to-date documentation on creating a 3D model for ArmA 3 to use in-game.

Does anyone have a link to some up-to-date documentation and/or can write some basics himself?

 

For 3D models i use 3D Studio Max.

 

Thanks in advance!

 

 

~ JohnDoe

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can you be more precise towards what you are missing?

game asset creation is more or less the same no matter of the engine used. have a look over the sample files provided by BIS: https://steamcommunity.com/workshop/filedetails/?id=340689844

 

Thanks, i'll take a look at these samples and come back when i know what i'm looking for exactly :)

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Okay so the first thing i stumbled across is:

 

I cant seem to add collision to my model (its a building), well i actually dont know how to do it..

At first i thought it had to do something with my LODs, but nothing seems to work..

 

Anyone knows how to fix this?

 

Object Builder images:

LOD 0.000: http://prntscr.com/awo3hf

LOD Geometry (& Phys & View): http://prntscr.com/awo40q

LOD RoadWay: http://prntscr.com/awo4eo

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This topic can be closed. I started new Topics for my other questions because my last problem was a bit off-topic and this whole topic is a bit too broad.

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