charlis 2 Posted April 23, 2016 Is there a practical way to do that? Something that can catch relative positions between elements of a composition made in the editor and then "converted" to be used with "attachTo" and "setVectorDirAndUp"?!? I understand the logic of scripting, and also know relatively well, the "OFP/ARMA language" but I really suck at combining both things (well). Is not that simple, could be a potencial "very usefull" script! by 1 Share this post Link to post Share on other sites
celludriel 79 Posted April 25, 2016 Well how I see it those compositions get saved in some kind of fileformat right. I haven't investigated anything but my logical programmer mind would say why don't you parse that file format ? - Learn how to read that format - Write a parser that reads the format - Write a writer that outputs in the attachTo, setVectorDirAndUp format I'm not saying this would be easy, but this would be the way to go I guess. The data is saved in some form or another learn to read and transform it. This does not neccesairly has to be done in SQF. You could write a C# or Java parser in theory Share this post Link to post Share on other sites
charlis 2 Posted April 25, 2016 Yeah. that´s it -Get relative positions and direction between elements of composition -Save it to something like an Array -Pass the array into a syntz similar to this: crate2 attachTo [truck2,[0,-2.65,-.75]]; crate2 setVectorDirAndUp [[1,0,0],[0,0,1]]; -Voilá! Problem for me is my slightly upwrds learning curve x the time I have to go further on this. That wouldn´t be ready for Arma5 i think ;) I hope that a good scripter like the idea and embrace that, at least for me that would be a very usefull tool. thnx anyway Share this post Link to post Share on other sites