bludski 4421 Posted April 23, 2016 update is coming .... So this update isn't to be expected this weekend right? Share this post Link to post Share on other sites
Cype_Revenge 651 Posted April 23, 2016 Reminder, it seems we've got a fix for Binarize. Feel free to test and share it, I will try to make an update of the dev branch tomorrow:[Freitag, 22. April 2016 17:24] Julien V. (Tom_48_97):http://tom4897.info/?attachment_id=3078 -------------------------------------------------------------------------------------- copied from Skype Terrain channel Big Thanks to Tom for the quick fix :D 5 Share this post Link to post Share on other sites
Auss 208 Posted April 23, 2016 All fixed now, thanks to 19th and Tom nice work fella's!!! 1 Share this post Link to post Share on other sites
Cype_Revenge 651 Posted April 23, 2016 I have copied only it to here..... so all Thanks goes to Tom :) 3 Share this post Link to post Share on other sites
Sandro Saitek 0 Posted April 23, 2016 Big thanks to Tom. ♥ Share this post Link to post Share on other sites
bludski 4421 Posted April 23, 2016 Thank you so much! Who ever his fantastic Tom is, I love him. Share this post Link to post Share on other sites
Sandro Saitek 0 Posted April 23, 2016 This morning , the patch installed . Has great works . But since tonight there are problems again : / I can file Binarize but when I'm in the game is my Map Showing not . Am I doing this with the Addon Builder it comes around again . Share this post Link to post Share on other sites
Uro 220 Posted April 25, 2016 Binarize fixed on dev-brach tools for those waiting on official fix - https://forums.bistudio.com/topic/169362-tools-development-branch-changelog/page-5#entry3014471 Share this post Link to post Share on other sites
Chairborne 2594 Posted July 10, 2016 For further reference, I had the same error with a vehicle that would make binarize.exe crash after adding picture in picture mirrors, couldn't figure out what the problem was and had to restore a previous version. After that, it binarized correctly, i assume i had some invalid combination in the 3d model itself. EDIT: i was able to replicate the crash by adding an additional EDIT Lod to my model, regardless of the number used adding that extra edit LOD would cause binarize.exe to crash. Share this post Link to post Share on other sites