scorch_052 127 Posted April 15, 2016 So, working on the Operation: TREBUCHET mod, we've noted that the custom sounds we have created and converted to .wss sound very faint at a distance, making it near-impossible to hear them at 300m+ away. Is this intended behavior, and is there any way to fix/mitigate it? Here is an example config for the firemode of one of our weapons A video showing the issue can be made, if necessary. Share this post Link to post Share on other sites