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Sandro Saitek

TOH with Arma 3 | Terrain Builder | Texture Bug

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Good day,
I've several files from the homepage downloaded : 
https://www.bistudio.com/community/licenses/licensed-data-packages

I've installed it in TB ( Terrain Builder ) . Unfortunately I get no textures pure.

If I resize the objects and few meters with the camera go away , then you can see the textures : /

Did the config.cpp repeatedly Checks whether any comma errors are there or anything which false information . Unfortunately, everything is correctly . If I normal replacements files in Arma 3 , but you can not see certain building others , only when I 'm right at the building , then it is without Texture loading the outlines .
 
I have a few pictures taken:

http://imgur.com/a/IN4F9

 

thanks for helping <3

 

 

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#push 

 
I do once push :) . Hope you can understand my problem and thereby help . Sry for my bad english

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I believe there is a decryption error for the Models as this problem was also present when I used All in Arma mod to load TOH map into ARMA 3. The buildings do not show the correct textures.

 

I think you should try to import and export the models under a different name, along with the textures, then replace all the model names in the terrain with the re-named models.

 

This may bypass the decryption requirements.

 

Or you can replace it with a similar size model that you make or import from somewhere to check.

 

If that does not work, try to contact one of the TOH developers. Only they know.

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