Jump to content

Recommended Posts

Would it be possible to make an event handler or something that says if the player takes damage from a fire (campfire, vehicle fire, barrel fire, etc) it doesn't hurt them?

Share this post


Link to post
Share on other sites

I'm not sure but maybe you can use the "Hit" event handler and see what the second parameter is (causedBy object). If fire is actually a thing then maybe you could manipulate that somehow

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×