thecoolsideofthepillow 22 Posted April 7, 2016 Would it be possible to make an event handler or something that says if the player takes damage from a fire (campfire, vehicle fire, barrel fire, etc) it doesn't hurt them? Share this post Link to post Share on other sites
SpaydCBR 11 Posted April 7, 2016 I'm not sure but maybe you can use the "Hit" event handler and see what the second parameter is (causedBy object). If fire is actually a thing then maybe you could manipulate that somehow Share this post Link to post Share on other sites
jshock 512 Posted April 7, 2016 Not sure if it'll be too helpful here but could be something :p: https://community.bistudio.com/wiki/isBurning Share this post Link to post Share on other sites
thecoolsideofthepillow 22 Posted April 8, 2016 Not sure if it'll be too helpful here but could be something :P: https://community.bistudio.com/wiki/isBurning This is perfect. Can just make a Hit EH with that. :) Share this post Link to post Share on other sites