Bnae 1427 Posted April 2, 2016 Hello, Is there a way to class name of original map objects? I mean rocks, trees, pipes, buckets etc. I know the class names, but is it possible to get the classname with cursorTarget or nearestObject. Tried with _obj = cursorTarget; if (_obj isKindOf "Thing") then {hint str _obj}; but it gave empty string. Also tried with nearestObjects [player, [], 5] Share this post Link to post Share on other sites
R3vo 2535 Posted April 2, 2016 nearestTerrainObjects [player, [], 50] That's what you are looking for. Keep in mind that not all terrain objects have class names. Share this post Link to post Share on other sites
Bnae 1427 Posted April 3, 2016 nearestTerrainObjects [player, [], 50] That's what you are looking for. Keep in mind that not all terrain objects have class names. Thank you R3vo, i do not know how i missed that command. Share this post Link to post Share on other sites