EricJ 761 Posted March 25, 2016 I noticed that on some geometries, especially with sliding doors, that the door moves and the window moves with it. However when I use some stuff from the Merlin, some faces have all the vertices highlighted, and not the whole face. So what do I have to do so I can select the vertices without the whole face selecting? Share this post Link to post Share on other sites
PuFu 4600 Posted March 26, 2016 you want to paint weight it or just select a few verts? Share this post Link to post Share on other sites
EricJ 761 Posted March 26, 2016 I want to select a few verts around the geometry like BIS did for the Merlin so when the doors slide, the window geometry slides with the actual door, and not sliding on its own, even if redefined as part of the selection. Share this post Link to post Share on other sites
PuFu 4600 Posted March 26, 2016 not sure i understand correctly but: press V (keybind) to select vertices (selecting all the verts that form a primitive subobjects (triangle, quad etc will select that particular face). You can also select faces using touch face T (keybind) for all selection methods available go to edit > edit modes 1 Share this post Link to post Share on other sites
EricJ 761 Posted March 26, 2016 Okay I'll have to try it lke that, as they managed to select all the points (around a simple square face and I've been trying to do that, as apparently that helps, thanks! Share this post Link to post Share on other sites
road runner 4344 Posted March 30, 2016 not sure i understand correctly but: press V (keybind) to select vertices (selecting all the verts that form a primitive subobjects (triangle, quad etc will select that particular face). You can also select faces using touch face T (keybind) for all selection methods available go to edit > edit modes I think it's the same as the magazines on weapons, when you highlight the selection, only the vertices themselves, and not the faces. Share this post Link to post Share on other sites
PuFu 4600 Posted March 30, 2016 what? didn't get that, might wanna rephrase Share this post Link to post Share on other sites
EricJ 761 Posted March 30, 2016 I know what he means, Yeah I'm trying to select the vertices and not so much the faces, but for the mag you need to select the whole mesh (faces and vertices). 1 Share this post Link to post Share on other sites
john_doe 12 Posted April 29, 2016 Not sure if you fixed this, but whenever you select a pair of vertices and they form a face together then the whole face will get selected (as PuFu said already). Share this post Link to post Share on other sites