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3l0ckad3

Deleting Wrecks without ID's ?

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Title says it all..
Since BI took the ID's out of the editor I can no longer delete wrecks or undesirable map objects. 
Creating a mission and I do not want destroyed vehicles or garbage in the vicinity..
Thank you in advance :)

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i dont know if i understood but...

{ deleteVehicle _x } forEach allDead;

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Yes,, map objects..... Since they removed id's from the editor I no longer know how to remove the wrecks... Thank you lala shall try :)

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No way. Let's hope they'll reconsider not to remove them. In my opinion that's only a stupid decision.

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They removed them because of the possibility of Object IDs changing if/when they make changes to the maps. You can use a Game Logic to get the same effect as well as future proofing your object removal should Object IDs ever change. Place a Game Logic in the middle of whatever object you want to remove and use nearEntities (or nearestBuilding, nearestObject, nearestObjects, etc...) to select and hide that object. 

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