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DancZer

Collision detection issue(interpolated/animated outside the building)

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Hi BI!

 

Sometimes when the unit running inside the building they appear outside the wall and when his position get updated he disappear.

 

This issue is exist with your avatar too.

 

On the left side i visualize how it's working now. On the right side, how it should be. The correction should happen before the rendering of the frame. I know that is not that simple, but this issue has major impact on the gameplay. It could reveal units position inside the building.

 

wW6PNhb.png

Are you aware of this issue? Could you estimate when it's get fixed? Apex or post Apex or maybe never? Are you planning to fix it?

 

More examples coming. Feel free to add.

 

Edit: Maybe it's just for me, because sometimes i have <20 FPS.

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