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TreeSlayer

Preview Vests and Hats

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Hello, just wanted to know how to preview custom vests and hats. For example when i retexture a hat or a vest and i want to look how it looks ingame i usually would just go into the editor place a unit and set the texture. But since its a vest/hat i cant do that because all he paints is the charakter clothing and not what i want. Anyone an idea how to preview such things?

Its urgent!

 

Tree~

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Unless its an unbinarized (i.e. custom made in Object Builder) model, the simple answer is you can't. You'll have to pack the PBO and repack it each time you make adjustments.

 

EDIT: I'm not sure if/how filepatching could be made to work with this or if that only takes into account config changes but that might be worth looking in to.

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