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Debug console missing. MP mission made in Eden. 1.56.134787

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Hi,

 

Looks like with latest patch to stable branch, missions that were made in Eden ignore "enableDebugConsole = 1;" from description.ext

 

Obviously, it is now possible to set this attribute inside Eden directly, the only problem, it does not work.

I tried all 3 options, no debug console.

 

mission.sqm seems to be fine as it have following:

class Category1
{
	name="Scenario";
	class Attribute0
	{
		property="EnableDebugConsole";
		expression="true";
		class Value
		{
			class data
			{
				class type
				{
					type[]=
					{
						"SCALAR"
					};
				};
				value=1;
			};
		};
	};
	nAttributes=1;
};

value is 1, so it should be "Available for the host or logged-in admin". 

But still it does not work.

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I had a lot of problem with stuff being defined twice . So a set some Respawn stuff in Eden directly and defined it in the description.ext, too.

As soon as I used only one method it worked.

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I had a lot of problem with stuff being defined twice . So a set some Respawn stuff in Eden directly and defined it in the description.ext, too.

As soon as I used only one method it worked.

Still does not work, even without description.ext completely.

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