Jump to content
beppe_goodoldrebel

Black Ops Weapons 80's 90's

Recommended Posts

Could we get the X-15 Drum Magazine too?

9

 

Pmag D-60 magazine seem like the future.

 

 

The 100 rnds version. thnx

No way since they are not old school.

Share this post


Link to post
Share on other sites

New update arriving on Steam! Version 0.8

 

IMPROVED:
- bolt and rear sight animation on AR15's
 
ADDED:
- KAC Suppressor to M14
-some new weapons sound
  • Like 3

Share this post


Link to post
Share on other sites

V0.9 released on Steam

 

Added: 
Hand anim to Ar15s
 
Fixed:
M723M203 model
safety animation
 
Crazy how the left hand blend in perfectly with the Surefire 660 :-D

 

13041025_10207857048298211_6489236592745

  • Like 3

Share this post


Link to post
Share on other sites

M-79? M-60?

 

I've got those model to import ( m79 selfmade , m60 BIS modification ) but they are no better than the CUP ones so it will be a waste of time.

Maybe in the future i'll port the M60 since it's the E3 model but it is long down the list of things to do....

Share this post


Link to post
Share on other sites

Functional bolt catch! ( Seems I recorded even  Wolfmother band in background lol )

 

 

After I've updated all weapons with this feature I think i'll upload the 1.0 version finally!

 

This will be the base of all the future adds:

- Aimpoint 3000
- M727
- Protec 
- Various vest and gear

If anyone want to model something or simply wanna help please let me know!
I'm open to all the help possible!

  • Like 3

Share this post


Link to post
Share on other sites

Always excited to see old AR15s to accompany WDL BDUs!  B)

 

Perhaps you can visually modify BI M60E4 into old M60 and/or M60E3 full lenght. Same for BI M249 to 249E1?

Share this post


Link to post
Share on other sites

Always excited to see old AR15s to accompany WDL BDUs!  B)

 

Perhaps you can visually modify BI M60E4 into old M60 and/or M60E3 full lenght. Same for BI M249 to 249E1?

 

That's what i've done with the previous release for A2. 

 

http://i125.photobucket.com/albums/p70/moratz91/2016-01-17_00001_zpsuuwp8igt.jpg

 

But honestly the model isn't that much ... if you guys are so prone to want it I can do the sacrifice :P

Share this post


Link to post
Share on other sites

Always excited to see old AR15s to accompany WDL BDUs!  B)

 

Perhaps you can visually modify BI M60E4 into old M60 and/or M60E3 full lenght. Same for BI M249 to 249E1?

 

 

That's what i've done with the previous release for A2. 

 

http://i125.photobucket.com/albums/p70/moratz91/2016-01-17_00001_zpsuuwp8igt.jpg

 

But honestly the model isn't that much ... if you guys are so prone to want it I can do the sacrifice :P

 

Well, I for one have been looking for an M60E3 for a long time for a mission pack I'm devising based on CUP, Deltahawk's units and your weapons. So you would definitely make me happy if you were to include the M60 in a future update!

 

You do not have any plans for sniper rifles, do you? ;)  (M21, M25, or early M24...)

Share this post


Link to post
Share on other sites

I'd go for the release, then polish it up based on feedback!  ;)

 

Also, an extended "freedom dispenser" (barrel)?

http://image.slidesharecdn.com/lamitrailleusem60-150503045832-conversion-gate02/95/la-mitrailleuse-m60-9-638.jpg?cb=1430647170

 

No only the M60E3.

 

You do not have any plans for sniper rifles, do you? ;)  (M21, M25, or early M24...)

 

I've done an M14 and I think it's enough... maybe an early Barrett... maybe!

http://3.bp.blogspot.com/-IGAeMBOszWE/VEehJgID1yI/AAAAAAABHf0/TsLW5SPVsy0/s1600/Delta50.jpg

 

 

Hi. such Chargers 20 rounds ?

Greetings.

 

No way. It means rework all the weapons since you cant assign different 3d models of magazine to different ammo classes , its an engine limitation.

And , since 20 rnd was an unused type of magazine , i wont waste time on that.

 

Share this post


Link to post
Share on other sites

M60E3 - need some work of course but it's there!

 

Yummy!  ;)  But isn't it a tad too big? IDK just seems that way or because holding anim is too high...

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×