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beppe_goodoldrebel

Black Ops Weapons 80's 90's

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24 minutes ago, beppe_goodoldrebel said:

Yes the problem is on the Dev Branch version. 

I assume some missing properties in the CfgPatches class, I'm about to investigate.

 

 

It s simple case of adding baseWeapon attitude to cfgWeapons weapons classes, so fortunateky no big deal.

Info in this thread:

 

Regards.

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On 5/3/2018 at 7:45 PM, ranger_24 said:

Hi.

Is the mod still in development?

 

Nope , I gave up some months ago... 

 

I thinking about releasing my work so other can use what I've done

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On 4/15/2018 at 9:44 PM, beppe_goodoldrebel said:

Hello guys , I've decided to let free all my work hoping someone will use it.

Some of the models are from Arma 2 modified by me.
 

You can find all here:

https://www.dropbox.com/s/6slvn8154q6fufm/20160731 Black ops weapons backup.rar?dl=0


Feel free to ask any question!

Happy modding!

Thank you for this release, it's still one of my favorite mods, really appreciate it!

 

However the only thing that's not really working is the mounts when using optics, it will always be hidden permanently, so the mount won't show up with or without optics... this is how it looks in the model.cfg, everything else works fine; mags, bolt, sights etc...

 

Quote

            class hide_mount
            {
                type="hide";
                 source="hasOptics";
                 selection="mount";
                 animPeriod=0;
                 minValue=0.0;
                 maxValue=0.3;
                 minPhase=0.0;
                 maxPhase=0.3;
                hideValue=0.0;
                unhideValue=0.1;
                sourceAddress="mirror";
            };

 

 

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