scubamax 10 Posted February 28, 2016 Hello there. I am trying to make a hostage rescue mission, but this one little bug is restricting me from doing so. I want the captive NPCs to be doing an animation. While the hostiles, not engaging them. But when I combine these two things, they do not work out so good. Here is a short video about my issue. https://youtu.be/0Xqx-m0XRBo Share this post Link to post Share on other sites
lukio 18 Posted February 28, 2016 There are two ways you could solve this: 1) use "this setcaptive true" in the init of the unit 2) group the two units with a third opfor unit (as group leader) and set his probability of presence to 0. I'd currently advise against using the modules, some of them are still a bit wacky. Share this post Link to post Share on other sites
Jnr4817 215 Posted May 6, 2016 Once the units are freed or rescued how will you end the animation? Share this post Link to post Share on other sites