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Mosshadow

I need to make independents hostile

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For some reason after I copied two seperate missions into a single mission the hostility settings for independents and blufor is bugged so independents do not attack blufor and vice versa regardless of mission settings. Is there some way I can make them hostile again through a trigger or scripting  because it seems that there is no way to copy items from either of the two original missions into each other without causing a crash to desktop.

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Place Opforce soldiers on the map.

 

Use commands to remove all Opforce weapons, equipment and uniforms.

 

Use commands to add Independent force weapons, uniforms and equipment.

 

From Blueforce point of view, Independent are now hostile.

 

.

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The easiest thing to do would be to have all of your Independent soldiers join an OPFOR group.

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init.sqf

Thanks, so all I need to do is put WEST setFriend [iNDEPENDENT, 0]; to make them hostile in that sqf file?

 

Is that all the Init file needs? Is there anything I need to place in the mission.sqm for it to use the init file?

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Well, if you want Independents to engage back then you'll also need to use:
 

WEST setFriend [INDEPENDENT, 0]; 

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