Jump to content
tfdef

Join the server without proper addons (mods) set

Recommended Posts

Hello,

 

there is a bug when player can delete .pbo file but leave .bisign file in addon's directory (@...) and server will let him play anyway.

Is there any built-in mechanism to to kick players who use this bug?

 

For example,

For server with server.cfg:

verifySignatures = 2;
requiredSecureId = 0;​
BattlEye = 1;
onHackedData = "";
onDifferentData = "";
onUnsignedData = "";
regularCheck = "";

and required addons @ace, @cba_a3 with .bisigns,

player can just delete few addons files (for example , ace_balistics.pbo, ace_advanced_balistics.pbo, ace_weather - it's wind deflection system, night\day temperature and pressure shooting modifiers, etc.) and play on the server with enabled "verifysignature" and "regularCheck" options. In this case player will have an advantage over other players. That's just an example - with another mod set advantages can be much stronger.

 

best regards

 

p.s.

excuse for public but that was answer of ur techsupport ([bI-RT #123451] FAQ) - all bugs, suggestions etc should be posted here

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×