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Swifty : the simple and no-hassle mod updater

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Can optional mods be added to the repositories by the hoster? 

Not yet.

 

Is there a command line version of swifty for updating mods on gameserver?

Not yet.

Is there a linux version of repocreator process?

Use mono.

Is there any problem with clients to have multiple repositories with same mods stored to the same download location. Will this cause conflicts?

If you setup it up correctly no.

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Hey!

 

Could you make it possible for a user to define a default location for the mods. This way people would not have to manually set it each time for a different repo.

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Hey, just want to let you know that your Website is marked as spam and blocked by some antivirus providers like  Bitdefender. I'm sure it's a false positive, but you should contact them to get it unblocked .  :)

I also get warning about Trojans after a scan on setup file:

AegisLab Adwareare.Browsefox.Gen!c 20160612

Ikarus Trojan.MSIL.Crypt 20160612

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Hey, just want to let you know that your Website is marked as spam and blocked by some antivirus providers like  Bitdefender. I'm sure it's a false positive, but you should contact them to get it unblocked .  :)

I also get warning about Trojans after a scan on setup file:

AegisLab Adwareare.Browsefox.Gen!c 20160612

Ikarus Trojan.MSIL.Crypt 20160612

I have contacted bitdefender.

 

thanks fro the report.

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Same. Dowload it from Armaholic and it will update it to latest v.

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Swifty does not load one of our repositories correctly:

On every start it re-loads a part of our mods, but everytime with different filesizes.
Some of our clan have the problem, some not.
 

We´ve got two servers with an identic modset, even the copying of files from the correct loaded server#1 to server#2 repository data-folder (on harddisc) will not fix this problem.
I repeat: The modsets are identical, but the second one creates the reloading situation everytime we start swifty.

Suggestions anybody?

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Swifty does not load one of our repositories correctly:

On every start it re-loads a part of our mods, but everytime with different filesizes.

Some of our clan have the problem, some not.

 

We´ve got two servers with an identic modset, even the copying of files from the correct loaded server#1 to server#2 repository data-folder (on harddisc) will not fix this problem.

I repeat: The modsets are identical, but the second one creates the reloading situation everytime we start swifty.

Suggestions anybody?

Hey there man, if you jump onto our discord, we can hopefully sort you out ;)

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Swifty 2.1.5.0 has been released!

 

Quote

[Fixed]Rewrote several core functions. speed++

[Added]Reimplemented pbo delta patching

[Added] New icons for window toolbar

[Fixed] Issue with window menu icons with high DPI screens

[Fixed] SPDs are dead!. .. and much more..

 

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One or more files were not downloaded, please check the log

Stops after 3 or 4 files...

Where are the logs??

 

Edit:

Godiiid...

I was creating my repository with an mod that have been used already for another repo.

Because of this the mod still included the old "mod.srf" file, what caused kind of synchronisation error?!

 

But still, where are the error log files saved at?

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Hello everyone!

 

Swifty is not dead,  I am well underway to the best version of Swifty ever!

 

Featuring a completely rewritten client and backend. that means faster and more stable updates, including new easier configuration options for repository hosts including optional mods and much more!

 

Join me at the Swifty Discord and help test!

 

PS,  this update will not replace Swify 2.0 but there will be no further updates

 

 

 

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Please update the documentation for this. It's basically non-existent and frustrating.

I just uploaded my repo (25 gigs, took a few hours) only to find out, I need to run the creator after I've made the JSON repo, let it enumerate the addons and then upload that.

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