SonOfKrazyBee 15 Posted February 22, 2016 Hello! Created a outpost in the new Eden Editor, really love it and was interested in making an insurgency MP sandbox with it, I have added scripts with Eden editor to guys, etc. Due to insurgency needing the grids however placed through editor that's rather tricky, is there anyway to export Eden to 2d from 3d? Have tried the export to multiplayer button however doesn't work, and whenever I use a particular line of code I found on forums it can export it to 2d, however everything is off target, and init lines go away, and triggers! Thank you, Have a nice day. Share this post Link to post Share on other sites
soapsurfer 12 Posted February 22, 2016 Have you tried the map view (press m) in Eden? It's quite similar in some aspects. Share this post Link to post Share on other sites
sadovsf 20 Posted February 22, 2016 There is no such option and it is not even planned. 2D simply cannot handle even half of Eden stuff. If you need to have 2D view, you can simply use Map in Eden (M button) ;-) Share this post Link to post Share on other sites
chortles 263 Posted February 22, 2016 2D simply cannot handle even half of Eden stuff. Let me guess, this has everything to do with why the 2D editor is being deprecated? Share this post Link to post Share on other sites
SonOfKrazyBee 15 Posted February 22, 2016 There is no such option and it is not even planned. 2D simply cannot handle even half of Eden stuff. If you need to have 2D view, you can simply use Map in Eden (M button) ;-) The only problem about using the M Button for the markers, is I need to put down insurgency grids. If this is impossible that is completely fine, I'll make a base in 2d/or Zeus|MCC Share this post Link to post Share on other sites
breech99 47 Posted February 23, 2016 Just trying to do some fact checking. Questions true/false Will older missions that aren't converted over by a certain date to 3d editor be rendered obsolete and no longer able to be imported to 3d eden editor? Some people have reported that importing 2d missions break old code and modules. Some say solution is to delete old modules and create new ones in place. Will the 2d editor be removed completely and only left with 3d editor? (I do love the 2d view in 3d editor, just asking.) Share this post Link to post Share on other sites