matijs 10 Posted February 19, 2016 Hey there! I've got a bit of a problem here. I am trying to add a magazine to a vehicle (in this case a heli) so that the player can go inside the vehicle and reload the turret and fire. Problem is, when adding the magazine to the helicopter, you can only reload the Left gunner. I tried this for many heli's and its always the Left gunner that works. After adding the ammo, if I go into the Right gunner seat, I can see the reload icon & when scrolling I can see the text to reload the gun with the ammo that I added, but pressing this button doesnt do anything. This is the code I used: _vehicleObject addMagazine _magClass; //_vehicleObject = "7d2c4100# 277500: heli_transport_01_f.p3d" (in this case) //_magClass = "2000Rnd_65x39_Belt_Tracer_Red" (in this case) Hopefully someone could tell me what I'm doing wrong or why this isnt working. Thanks in advance, Matijs Share this post Link to post Share on other sites
killzone_kid 1222 Posted February 20, 2016 use addMagazineTurret to target specific turret 1 Share this post Link to post Share on other sites
matijs 10 Posted February 20, 2016 use addMagazineTurret to target specific turret Thanks for the answer, still gives me the same result as with addMagazine. When doing: addMagazineTurret ["magname", 2]; it gives a mag that I cannot reload using the right gunner. Share this post Link to post Share on other sites
killzone_kid 1222 Posted February 20, 2016 Thanks for the answer, still gives me the same result as with addMagazine. When doing: addMagazineTurret ["magname", 2]; it gives a mag that I cannot reload using the right gunner. Impossible, 2 is not a valid turret path https://community.bistudio.com/wiki/addMagazineTurret This page gives explanation about turrets and paths https://community.bistudio.com/wiki/moveInTurret Share this post Link to post Share on other sites