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JohnKalo

AA Fire and Helicopters

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My issue is related to the effectiveness of AA fire against helicopters. As it seems whenever there is like 1 AA opfor specialist, you are already doomed. Even if the specific AI has 0 skill!

 

If I hear the warning sound while piloting I try to maneuver and I drop all of my flares but still the AA missile hits my helicopter. No matter if I am kilometers away or if my altitude is 700 meters and above. And thats not all! After I am hit I try to autorotate but the super AA specialist fires again and again until the chopper blows up midair! 

 

That is if I can actually rotate because many times once I am hit the helicopter immediately gets a 90 degrees angle and is uncontrollable. 

 

So, I cant say I am new at flying helicopters since I have quite a few years of experience in Take on Helicopters and Arma 3 and I am aware of some tricks against AA fire but my knowledge is mainly about countering assault weapon fire and such. Like using the bottom side of the chopper so as to keep the pilots and passengers safe and such. 

Well I am not an expert but this is insane. I cant keep on being crushed by AA missiles so easily! 

 

So, am I doing something wrong or is it just an Arma 3 issue?

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You can test by taking an AA weapon, have enemy choppers fly and shoot at them.

I think the game does it well

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Oh, when I fire AA missiles at the enemy they dodge them way too easily. Once, I was the pilot and a friend was the gunner in a helicopter. He fired 4 AA missiles at a P30 Orca helicopter and the opfor chopper dodged all missiles very easily. It just doenst go like that when the helicopter that is being attacked is the player.

 

And I have also placed an AA specialist with skill 0 in the editor and I also placed bluefor choppers, of all kinds, flying above him. 90% of the bluefor choppers were shot down by the first AA missile!

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My issue is related to the effectiveness of AA fire against helicopters. As it seems whenever there is like 1 AA opfor specialist, you are already doomed. Even if the specific AI has 0 skill!

 

If I hear the warning sound while piloting I try to maneuver and I drop all of my flares but still the AA missile hits my helicopter. No matter if I am kilometers away or if my altitude is 700 meters and above. And thats not all! After I am hit I try to autorotate but the super AA specialist fires again and again until the chopper blows up midair! 

 

That is if I can actually rotate because many times once I am hit the helicopter immediately gets a 90 degrees angle and is uncontrollable. 

 

So, I cant say I am new at flying helicopters since I have quite a few years of experience in Take on Helicopters and Arma 3 and I am aware of some tricks against AA fire but my knowledge is mainly about countering assault weapon fire and such. Like using the bottom side of the chopper so as to keep the pilots and passengers safe and such. 

Well I am not an expert but this is insane. I cant keep on being crushed by AA missiles so easily! 

 

So, am I doing something wrong or is it just an Arma 3 issue?

 

I agree, I like the way the AA missiles work in this game, however it can be a pain sometimes, kept blaming Arma, but noticed I was getting hit on the nose, make sure first your doing a 180 degree hard rotate, flip the bird almost like a backflip as fast as you can to go the other direction, THEN pop flares. Also if your trying to add an AA, yet don't want him to shoot, just be for looks, go to your Eden Editor and in the Unit Preferences, hit "Enable Animation", then it will disable him moving, and you can simply customize his loadout and take out all available missiles.

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Let me guess, your Kajman was destroyed 2 minutes after take-off on A3Wasteland?

 

 

 

We know the feel.

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I agree, I like the way the AA missiles work in this game, however it can be a pain sometimes, kept blaming Arma, but noticed I was getting hit on the nose, make sure first your doing a 180 degree hard rotate, flip the bird almost like a backflip as fast as you can to go the other direction, THEN pop flares. Also if your trying to add an AA, yet don't want him to shoot, just be for looks, go to your Eden Editor and in the Unit Preferences, hit "Enable Animation", then it will disable him moving, and you can simply customize his loadout and take out all available missiles.

I will try that. Although at high speeds the rudder is not a good idea

 

About flying in a low altitude. I tried it. But flying at 4 meters above the ground didnt work. The AA hit me in a matter of seconds. And the chopper crashed on its left side and exploded. 

About flying fast. If I fly fast the gunner cannot take out enemies. 

 

Well I will keep on trying but I still believe that the AI has super powers :unsure:

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