thetrooper 10 Posted January 31, 2016 Hi all, Trying to get an image onto a User Texter. There are three sizes 10m, 1m and 1x2m. I can't get any of them to work at the moment. I'm guessing there are strict sizs the images need to be in order for the following to work? board setObjectTexture [0, "sign1.jpg"]; Share this post Link to post Share on other sites
Ranwer135 308 Posted January 31, 2016 Texture must be .paa format. Share this post Link to post Share on other sites
NeoArmageddon 958 Posted January 31, 2016 AFAIK the image needs to be rectangular, a power of 2 and paa or tga file (png could also work, but not sure right now). And try a generic color for testing: _obj setObjectTexture [0, "#(rgb,8,8,3)color(1,0,0,1)"]; Share this post Link to post Share on other sites
Greenfist 1863 Posted January 31, 2016 Works fine with a random sized jpg here. Make sure you're looking at it from correct direction, ie. from behind. Share this post Link to post Share on other sites
thetrooper 10 Posted January 31, 2016 Yep, all handy tips, thanks everyone. Also helps facing the right way, this is solved Share this post Link to post Share on other sites