tomusgilbert 10 Posted January 23, 2016 Hey all, Making a mission which involves having a group of tanks and infantry to move into a town at the request of the support module. But soon after trying to add a "ground forces" (at least that was the module I was hoping for), I realized it didn't exist and looked into making my own custom support. After adding in all the scripts, unfortunately, the module "support provider" didn't have a custom option in the list of different supports. How do get around this? Original post: https://forums.bistudio.com/topic/148498-support-showcase-how-to-add-custom-support-requests/?p=2968856 Thanks in advance, TomusGilbert :D Share this post Link to post Share on other sites
tinter 184 Posted January 23, 2016 If you give them a hold waypoint and then a waypoint into the town, then you can sync it with a trigger with Switch type and activation Radio Alpha. This will make them hold until the radio order is given. Share this post Link to post Share on other sites
ardhocool 0 Posted May 5, 2017 On 1/23/2016 at 7:31 PM, tinter said: If you give them a hold waypoint and then a waypoint into the town, then you can sync it with a trigger with Switch type and activation Radio Alpha. This will make them hold until the radio order is given. I do not understand what you mean Share this post Link to post Share on other sites
pierremgi 4739 Posted May 5, 2017 These communications menus don't add anything on existing modules. It's customization of support menu. You have to add some code to be executed on activation. On the other hand, you can create your own module. Then, it's an addon. Or the simplest way: addAction to player(s). Share this post Link to post Share on other sites