Unleashthepain 42 Posted May 6, 2016 Cheers for the response. That's unfortunate to hear. As i just installed it yesterday and was hoping to use the Battle Lines feature from the Feat of Arms mod :( Hopefully there's a workaround or a fix for it, even though this is no longer being updated. i did notice when I loaded up Eden editor it came up with:no entry 'bin\config.bin/CfgGroups/Guerrilla.side' Share this post Link to post Share on other sites
James_Fritz 14 Posted May 11, 2016 So just to clarify this mod is abandoned and no longer working? Share this post Link to post Share on other sites
alexcroox 29 Posted May 11, 2016 The mod works fine, just be sure to follow the instructions to the latter, our unit plays it regularly! Although I'd recommend not giving enemy planes any bombs they are deadly accurate and as such very OP if you step into a vehicle for even a second :D Video proof :P https://5rifles.com/media/851 https://5rifles.com/media/823 https://5rifles.com/media/825 Share this post Link to post Share on other sites
Maj.Boggie 47 Posted May 11, 2016 Gunter, Sorry to be a pain, any news on the MP variant of the WARMOD being released? We are dying to get ours hands on it! Share this post Link to post Share on other sites
bootleg soldier 2 Posted May 11, 2016 Hi, first off loving this conversion and probably have lots of questions..... But firstly can anybody point me in the direction of a working AI spawn script for the trench positions. Preferably with the enemy AI scripted in on a trigger. Noticed problem with AI being chronically allergic to trenches and wondered if his was a known and common problem. Thanks for any time. Share this post Link to post Share on other sites
James_Fritz 14 Posted May 11, 2016 I have the game and all of the mods installed but for some reason the dlc version is not shown in the bottom right when the game is started. I have tried using both the light version and the one that is converted from the game. I also get this error when starting up my game. Startup error - http://puu.sh/oOBNE/84ea39e2ad.png Error when trying to play a mission - http://puu.sh/oOCl9/accd2503c9.jpg Mods I am using - CBA_A3, ace, TFAR, @IF, @IFA3SA, @IFA3m, @IFA3, @IFA3WarMoD, LIB DLC 1 Edit: I looked in the folder and it says the mod that it says is missing is there. http://puu.sh/oON1v/6c50d01386.png Share this post Link to post Share on other sites
Gunter Severloh 3948 Posted May 12, 2016 So just to clarify this mod is abandoned and no longer working? Mod works fine just an issue with installation because the conversion tool works for some and not others, as far as abandoned, it is not being patched anymore as there is something else being done that will change the whole mod, in terms of requirements and many other things, i cannot give details but its a secret project being worked on by alot of people, cough Kju leading it ;) Sorry to be a pain, any news on the MP variant of the WARMOD being released? Was supposed to be released this week after i got word about how testing went with Shermanator but his group isn't into WW2 anymore even tho he is, so the plan is to release Saturday and I will consider the mod to be partly WIp as it still needs to be further tested for performance which is really my main concern, I know everything works in it, just if it dont perform well then it needs more work, so once i release it, I home to get feedback on it and then I can tweak it accordingly. But firstly can anybody point me in the direction of a working AI spawn script for the trench positions. Preferably with the enemy AI scripted in on a trigger. Noticed problem with AI being chronically allergic to trenches and wondered if his was a known and common problem. So you want the AI to spawn into the trenches, or want the AI just in trenches. you can easily place AI in trenches in the editor, just adjust their heights and they work, as for a script, dont know of one. Startup error - http://puu.sh/oOBNE/84ea39e2ad.png Means your Iron front and DLC hasn't fully converted. Mods I am using - CBA_A3, ace, TFAR, @IF, @IFA3SA, @IFA3m, @IFA3, @IFA3WarMoD, LIB DLC 1 Cant use that load order, IFA3 has a specific load order, any other mods added to IFA3 has to go at the end, so your load order to start for IFA3 alone has to be this @CBA_A3;@LIB_DLC_1;@IF;@IFA3SA;@IFA3M;@IFA3 Also my mod IFA3WarMod already has ACE in it, so you can remove ace, as far as TFAR put that after @IFA3WarMod. Review my installation tutorial linked in my sig, and make sure you have everything correct, suggest you redo the conversion, do not patch til IFA3 runs, if you get the same error message apon startup then send me a pm I have a solution I cannot post about publicly. But as long as you get that startup error everything else wont work. Share this post Link to post Share on other sites
.kju 3239 Posted May 16, 2016 please continue here: https://forums.bistudio.com/topic/190809-iron-front-in-arm3-lite-preview-versions/ @admin please close this thread Share this post Link to post Share on other sites