Chairborne 2594 Posted April 8, 2016 If it's indicating that pilotCamera for the Wipeout and other fixed-wing aircraft, now has all the features of the targeting turret on UAVs (ground locking, maybe laser designating etc) then its pretty bloody splendid IMO. Oukej has stated before that he wanted to add proper targeting pod features to fixed-wing. http://steamcommunity.com/workshop/filedetails/?id=334622056 I agree, CUP uses this already but it's more for eyecandy than anything, controlling the camera while flying isn't exactly easy. If they add self designation and stabilized turrets then it's going to be a whole other thing. Share this post Link to post Share on other sites
mistyronin 1181 Posted April 8, 2016 Well visual update counts as Splendid for me :) 1 Share this post Link to post Share on other sites
Flax 397 Posted April 8, 2016 Visual update on Dev branch today certainly is splendid.... Looks amazing. Can't wait for more. 2 Share this post Link to post Share on other sites
froggyluv 2130 Posted April 8, 2016 Gotta turn the Water Reflections to Very High. Amazing new depth. Share this post Link to post Share on other sites
Flax 397 Posted April 8, 2016 ??? Pics please!!! Updated - see above. Share this post Link to post Share on other sites
Greenfist 1863 Posted April 8, 2016 http://imgur.com/a/Jg8wi I'm not sure if the weather and time were the same on the comparison, but I'm sure you'll get the picture. ;) Share this post Link to post Share on other sites
Alwarren 2765 Posted April 8, 2016 Kavala at night (click for large) 3 Share this post Link to post Share on other sites
drebin052 323 Posted April 8, 2016 At first glance I almost thought that shot of Kavala was a real photo. Excellent job BI. Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted April 8, 2016 From the Arma 3 Twitter, related to Tanoa and new camos. I'm pretty certain that comment via. Bohemia Interactive is as straight forward as, "yes, there will be new gear for the new faction, respectively.". I don't think they would actually do re-skins until they've finished cranking out the decided official content. At least, i dearly hope so. Share this post Link to post Share on other sites
Alwarren 2765 Posted April 8, 2016 I'm pretty certain that comment via. Bohemia Interactive is as straight forward as, "yes, there will be new gear for the new faction, respectively.". I don't think they would actually do re-skins until they've finished cranking out the decided official content. At least, i dearly hope so. The Eden predefined subcategories have things like EdSubcat_Personnel_Camo_Jungle and EdSubcat_Personnel_Camo_Arctic Share this post Link to post Share on other sites
nikiforos 450 Posted April 8, 2016 It's like Realight is implemented into the game engine. It's nice but in some cases I prefer the old lighting it actually create a better atmosphere. 1 Share this post Link to post Share on other sites
Chairborne 2594 Posted April 8, 2016 The Eden predefined subcategories have things like EdSubcat_Personnel_Camo_Jungle and EdSubcat_Personnel_Camo_Arctic Snow setting C O N F I R M E D. Share this post Link to post Share on other sites
roberthammer 582 Posted April 8, 2016 I hope that isn't final - because it looks way too contrasted and everything looks weird with it some places looks better but it kinda screws up the nights and dark places Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted April 8, 2016 I hope that isn't final - because it looks way too contrasted and everything looks weird with it some places looks better but it kinda screws up the nights and dark places Well, actually... 3 Share this post Link to post Share on other sites
mistyronin 1181 Posted April 8, 2016 I hope that isn't final - because it looks way too contrasted and everything looks weird with it some places looks better but it kinda screws up the nights and dark places Mediterranean light is quite harsh and contrasted. In a sunny summer day in Barcelona you can get more contrasted photos than the A3 new setting. Share this post Link to post Share on other sites
nikiforos 450 Posted April 8, 2016 Problem with that kind of lightning is that midrange textures look really bad.. With old lightning it was some kind concealed . Don't get me wrong I'm all for the new lighting but I think that it needs a lot of tweaking. Share this post Link to post Share on other sites
mistyronin 1181 Posted April 8, 2016 Problem with that kind of lighting is that midrange textures look really bad.. With old lighting it was some kind concealed . Don't get me wrong I'm all for the new lighting but I think that it needs a lot of tweaking. IMHO what BI should tweak is the midrange textures haha not the lightning :P 1 Share this post Link to post Share on other sites
nikiforos 450 Posted April 8, 2016 IMHO what BI should tweak is the midrange textures haha not the lightning :P True that but I guess it's easier to play with lightning instead of working with midrange textures :) Share this post Link to post Share on other sites
DJankovic 401 Posted April 8, 2016 What I noticed is SPLENDID FPS on dev branch :DNow maybe I am rambling a lot but my game is smooth on dev branch I am loving it. Wasn't this game on DX9 ? or I am wrong? And second thing I like that those rays from lights from alpha are back I miss those.Noticed the nerf on Chemlights and I love that also,damn I hated in vanilla how they were glowing like reflector.Also new water shader SPLENDIDGreat job devs. Thank you Share this post Link to post Share on other sites
Flax 397 Posted April 8, 2016 Some more splendidness to share.... no post-prod editing. http://imgur.com/a/PFoPL 5 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted April 8, 2016 The visual update today... BIS, I love you. Full homo. <3 3 Share this post Link to post Share on other sites
CaptainObvious 95 Posted April 9, 2016 Well, actually... You shitting me, right? :o Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted April 9, 2016 You shitting me, right? :o No, it's not a drill. https://twitter.com/jaycroweuk/status/718484966288580609 And yes, it does mean Jay Crowe anticipated what people would think of the new lighting, and thus likely the reason for the comparison between IRL, and in game. Share this post Link to post Share on other sites
roberthammer 582 Posted April 9, 2016 Thing is - in normal day like in afternoon it looks fine but in the morning or evening it just looks wrong if there was less contrast/saturation like it was before with the old lighting , i guess i will need to experiment with it Share this post Link to post Share on other sites