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Dagger Weapons for Arma 3 (and ACE 3)

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Hello folks!

 

This baby is going to be the next addition do Dagger Weapons!

 

This time I´m 3D modeling! Wow!

 

Day 1

day1.jpg
 

Day 2

wip2.jpg
 

Day 3

day3.jpg
 

Yeah! It works in game! And with the attachments ... well I´ve got to think about the muzzle!

20160324130936_1.jpg
 

... and, if da12thMonkey says weapons must be 10000 faces or less, then 10000 faces or less it must be :) .

(https://forums.bistudio.com/topic/144270-min-and-max-polygons/)

 

And how much time do they take to make a 10k faces weapon? For this pic above took me 24 hours.

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Dear Mr.Dagger.

I'm enjoying your wonderful mod.

But, I have an idea.

I would appreciate use dart guns and shotguns made by you.

 

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Hey OOarmer,

 

Thank you! Please, call me Dagger. :)

 

Maybe in the future, for I focus in sniper stuff nowadays.

 

The dart guns seem very interesting. Do you know if anyone has created a knockout or sleepy script for this kind of ammo?

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Looking good so far. I think the amount of  time and work that goes in to mod making for this game is very often overlooked. Can't wait to see the finished product.

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Totally agree Irvin!

 

Here is the result of another 2 afternoons = 1 day of work.

 

Hey everybody, please, remember this is not a wip thread. Dagger Weapons is a ready and released mod. The images below are just a teaser for the upcoming release.

 

The UV´s got perfect!

 

uvs.jpg
 

Now, all parts put together:

uvmap2.jpg
 

Remember: Trigger and bolt must be separated parts, because they will be animated.

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Day 4 - final day

 

Color, bump and specular maps:

dgr_tpg1.jpg
 

dgr_tpg1_nohq.jpg
 

dgr_tpg1_smdi.jpg
 

And the final result!

 

20160404191204_1.jpg
 

20160404191408_1.jpg
 

20160404191438_1.jpg
 

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Sorry Mr.Dagger,I could not find unconsciousness script.

ACE3 has unconsciousness. but I could not find it's framework.

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No problem man! Thank you!

 

We just hold the dart gun idea then.

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Oh man, I don´t know.

 

If you find a solution, please tell me.

 

I have no idea where ACE stores all the input data.

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Hey friends,

 

I´m happy to inform we have a new version of Dagger Weapons & Ballistics!!!!

 

Check Armaholic and Six!

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Hey friends,

 

I´m happy to inform we have a new version of Dagger Weapons & Ballistics!!!!

 

Check Armaholic and Six!

 

Is the Workshop Version Updatet at Steam?

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Hey dat,

 

No Steam version yet.

 

Maybe on the following days, but I´m not sure whether I´ll update it on Steam. Please, download it from Armaholic.

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Hey dat,

 

No Steam version yet.

 

Maybe on the following days, but I´m not sure whether I´ll update it on Steam. Please, download it from Armaholic.

Is it possible to use the weapons without ACE? Will the Ballistics part of the mod affect the rest of the game without ACE?

Will they themselves be accurate without ACE?

Thanks!

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Hey Midnightm3nace,

 

Yes, you can use it without ACE. Just don´t bother with the startup messages. And the rest of the game will be unaffected. So does the accuracy.

 

:)

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Hello, Dagger! How can I find your rifles in virtual arsenal? Scopes are there in arsenal but rifles not. Your mod icon is showing in Arma main menu screen, that means it works... But how can we find its?

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I have same Problem with the Rifles. How about the kompatibility for other mods. Do you support them with your Ammo such as you do with the scopes?

Keep up the good work I love this ammo types. Looking forward to use the weapons.

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