zafjr 50 Posted January 6, 2016 I turned on battleye on our dedicated server. I have this in my scripts.txt 5 PA_arsenal 5 vaa_arsenal 5 grace_sway 5 vaa_fnc_vaa_arsenal 5 ULTIMATE_SOLDIER2MP 5 TRYK_ All it does however is log people. 18.12.2015 23:47:24: Blapitty (119.94.166.57:2304) 952735ca728a5cc818ddb19948723d82 - #7 "["FIR_fnc_AWS_SetInsignia","vaa_fnc_vaa_arsenal","BIS_fnc_packStaticWeapon","BIS_fnc_unpackStaticWeapon","BIS_fnc_ambientFlyby"," 07.01.2016 02:46:31: Hooman (119.94.64.116:2304) dabe780b2cfce4e44465ab0907e84174 - #10 "#line 1 "ULTIMATE_SOLDIER2MP\init.sqf" [] spawn { while {true} do { player setCustomAimCoef 0.10; player setUnitRecoilCoeffici" Thats all well and good but why are they still in the server? It never kicks them :-/ Share this post Link to post Share on other sites