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DancZer

Lot of tracers makes the game unplayable in MP

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Hi!
 
I'm not sure that it happens on the dev-branch too, but since 1.54 my fps drops to 0 when burst(massive) shooting happens. Eg. when two ghost hawk shooting each other with miniguns, or AH-9 attack with minigun and i'm near they. 
 
It happens only in MP. I can't reproduce it in the editor with AI. 
 
I think it's caused by the tracers, because the game generate lot of tracers. E.g. when the AH-9 shooting there are 20-30 group of tracers multiple times.
 
This mostly occurred when i'm near the source. If I see tracers from distance(eg. 1km) it's not affect the fps.
 
From the log:
SuppressCache::Trace called with huge input. Function exited to prevent program stall inside. <COORDINATES>
In last 500 miliseconds was lost another 3 these messages.
 
Have anybody noticed this issue?
 

FT: http://feedback.arma3.com/view.php?id=27106

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https://www.reddit.com/r/arma/comments/3x87vs/154_fps_drop_fix_change_your_default_sound_format/

 

Try the tips in that video and thread, I had the same issue you do and it was a sound issue, and this cleared it right up.  I didn't even turn mine down all the way, I just put it on 24 bit 48000hz and I no longer have the frame drops.

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Yep, it was the sound settings. I lowered and now it's perfect. Ty guys!

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