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firewill

F-15 Eagle Series Standalone

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F-15 updated

1.12
- Pilotcamera and Laser marker for Pilot
- AWS TGP display/map display system integrated
- skin change and new skin added: F-15E 333d FS / 336th FS

 

I forgot the telling, these update for F-15E only.

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F-15 updated

1.13
- mirror toggle function integrated
- Maintenance

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f-15 updated

1.2
- AirplaneX simulation integrated

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9 hours ago, CyclonicTuna said:

Latest version of the F-15 seems to be incompatable with Blastcore. Was this done on purpose?

on purpose??? i never use the blastcore so how can i make incompatable of that with purpose? 

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13 hours ago, firewill said:

on purpose??? i never use the blastcore so how can i make incompatable of that with purpose? 

 

Some mod makers purposfully don't want that mod to be compatable with theirs. So they change the classnames of the munitions blastcore uses to produce the effects. 

But I take it from your reaction that you didn't so the issue must be something else then. 

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F-15 updated

1.21
- HUD improvement : CCIP and etc
- HMD toggle added(HMD supported helmet required)
- maintenance
- armament switch control removed(due to fix the issues)
- WSO WEAP check box in loadout dialog*
* if you want add weapon to WSO, must check the WSO WEAP check box in dialog.
when rearming with loadout dialog in MP, highly suggest to WSO seat is empty(AI is fine, user only)

B909AE6069DA8E63020848746134619C16254A34

 

and some F-15SE progress photo

76681DC8C3879E25A10EA00CFF8FA67838B0ABF0

1158E89BB0B7301CFA25A60627F5A5C8028AD072

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On 22/01/2018 at 4:16 AM, firewill said:

 

 

 

 

Is this some sort of multi-lock/ripple fire feature or did you just spam the firing button to get this shot? XD

Edited by R0adki11
removed quoted images
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f-15 updated

1.30
- New sound integrated from RS F-15 sound mod
- AMS Integration : new integrated loadout system(see AWS readme for more detail)
- HCS(HUD Color slider System) added
- Maintenance
- Skins Categorized
 

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Hey Firewill, since this last update (I´ve grab it on Armaholic), all F-15 variants (both C/E/J/SG etc) doesn´t have any RWR sound alarm for radar lock or incoming missiles... there rest of your planes are fine, just the Eagles are RWR "muted" (the Sidewinder still has the lock tone, thou)

 

Anxious for the Silent Eagle!

 

Cheers!

 

 

 

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F-15 updated

 

1.30a
- Locked/IncomingMissile sound volume increased
 

 

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I didn't know the Silent Eagle used the same Spoiler/Speed Brake as the Strike Eagle. I would think that it would use the Vertical Stabilizer/Rudder for the Speed Brake for stealth reasons. To bad they canceled the Silent Eagle, but I really like what you guys did with it. It looks amazing, and I'm excited to see its release when it comes out.

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boeing-silent-eagle-cut-away-jpg.20790

Sorry, just found out that it does use the Strike Eagle speed brake.

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68BCA46F2433CFCD8110C72ED2E35F1E704F8346

F-15SE will release in April-09

 

skin list(based on real squadrons but 100% fiction)

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492d Fighter Squadron / tailcode : LN / RAF Lakenheath

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550th Fighter Squadron / Tailcode : LA(not los angeles, old tailcode for Luke AFB) / Kingsley Field, Oregon 

31875DA62DAD45C1C6323F6E74331E5D1D2F5B2F

32d Fighter Squadron / Tailcode : CR / Soesterberg Air Base, Netherlands

855E67DC1F9AFDD98F4789B4C4832668525AB677

11th Fighter Squadron / ROKAF / Dae-gu Air Base

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UNF(United Nations Force) with Reaper emblem, inspired by Ace combat Infinity(RIP ACI)

 

cockpit shot

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D8C38C820807E4FE3998E9CA4B9AA213FA2B0F33

 

 

 

 

 

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f-15 updated

1.31
- bug fixes : HUD disappear in MP client / AMS Bug etc

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F-15 updated

1.32
- defaultUserMFDvalues added in config
- maintenance
 

and F-15SE Released on front page

title_f15se.jpg

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68BCA46F2433CFCD8110C72ED2E35F1E704F8346

f15se_pylon_instruction.jpg

pylons setting for F-15SE.

CWB select -> hide&remove CFT and mid wing weapons

CFT select -> hide&remove CWB weapons.

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