Jump to content
firewill

F-15 Eagle Series Standalone

Recommended Posts

Crap! I spent my evening playing with the new 2000lb bombs and didn't play with the Silent Eagle! I know what I am doing tommorow after work!

 

Big confratulations on the release, it looks ace!

Share this post


Link to post
Share on other sites

Hello

 

It seems there is a problem with the weapons carrier on the F-15SE

When i add weapons they appear, but without any carrier.

also with the predefined loadouts.

Latest AWS 2.51 is also installed.

 

h6hweu6m.jpg

e9skkyse.jpg

 

Share this post


Link to post
Share on other sites
1 hour ago, TitansWeasel said:

Hello

 

It seems there is a problem with the weapons carrier on the F-15SE

When i add weapons they appear, but without any carrier.

also with the predefined loadouts.

Latest AWS 2.51 is also installed.

 

 

 

so, you found "oh what the xxxx no carrier? that's bug!!!" and never think just press the play button, don't you?

that's will appear in game when you press PLAY button. 

Share this post


Link to post
Share on other sites
12 minutes ago, firewill said:

so, you found "oh what the xxxx no carrier? that's bug!!!" and never think just press the play button, don't you?

that's will appear in game when you press PLAY button. 

 

Ok sorry. in that case it is my fault.

I thaught i will help by reporting it.

I had just a quick look on it.

Share this post


Link to post
Share on other sites

Holy god, this thing can carry a massive amount of ordinance at one time!  I feel like I could level an entire battlefield with what can be carried at once.  Not sure how I missed the release, but incredible job as always!

Share this post


Link to post
Share on other sites

F-15 and F-15SE updated

 

F-15

1.33
- maintenance(some fixes for init.sqf and ejection system)

 

F-15SE

0.2
- maintenance(some fixes for init.sqf and ejection system)

Share this post


Link to post
Share on other sites

F-15 and F-15SE updated

 

F-15

1.40
- Arctic Front update integration
- ATA/ATG Training presets
- maintenance

 

F-15SE

0.3
- Arctic Front update integration
- ATA/ATG Training presets
- maintenance

  • Like 1

Share this post


Link to post
Share on other sites

Hey there Firewill love all of your mods to death best planes in arma! But I currently can't rearm the F-15 with the AMS system since the last update. Every time I rearm the F-15 the rack get emptied and the new weapons load but then as soon as loading is complete they all disappear and I can only use the Vulcan and the laser designator as seen in the video 

Hopefully, this can be fixed soon. Keep up the good work and can't wait whats coming up :D

Share this post


Link to post
Share on other sites
On 2018. 8. 5. at 9:27 PM, T_STRONG_SHARK said:

Hey there Firewill love all of your mods to death best planes in arma! But I currently can't rearm the F-15 with the AMS system since the last update. Every time I rearm the F-15 the rack get emptied and the new weapons load but then as soon as loading is complete they all disappear and I can only use the Vulcan and the laser designator as seen in the video 

Hopefully, this can be fixed soon. Keep up the good work and can't wait whats coming up :D

thanks the notice and now fixed

 

F-15 updated

1.41
- maintenance : rearm bug fixed for F-15E / weight-based loading time system temporary disabled(F-15E only)

 

 

Share this post


Link to post
Share on other sites

f-15 updated

1.42
- maintenance : weight based loading time system is now re-activated(latest AWS required)

Share this post


Link to post
Share on other sites

First of all. I`m a japanese. I can`t use english well.

I can`t guide GBU series when I ride on F-15 as WSO in multiplayer mode.

 

 

Share this post


Link to post
Share on other sites
9 hours ago, miru2856 said:

First of all. I`m a japanese. I can`t use english well.

I can`t guide GBU series when I ride on F-15 as WSO in multiplayer mode.

 

 

which GBU? laser guided or GPS?

Share this post


Link to post
Share on other sites
On 2018/9/15 at 11:55 AM, firewill said:

which GBU? laser guided or GPS?

only laser guided 

Share this post


Link to post
Share on other sites

F-15,F-15SE updated

 

F-15

1.43
- maintenance : IDD for AMS gui has been changed 
  F-15C/D : 5162
  F-15E : 5163

 

F-15SE

0.31
- maintenance : IDD for AMS gui has been changed 
  F-15SE : 5164
 

Share this post


Link to post
Share on other sites
On 18.9.2018 at 5:14 PM, miru2856 said:

only laser guided 

I know that too.

 

Its Look like the WSO can with the Laser Marker work as well also -> See Target -> Lasermaker on -> Look on the Laser -> Bomb Away.  Thats normal and that you do if you fly alone the Bomb hit the Target.

But that Problem its so that the Bomb not can hit the Target its look like you fire blind. So a target acquisition problem. I am not sure why thats so. Or thats not have the F16D and F14 too. I will Test it if have time.

 

What you have can do not too its like Pilot Laser and WSO can catch this laser.

 

I have that testing with a Other Players from my Unit too

Share this post


Link to post
Share on other sites

Hi Firewill, love your aircraft. I've a quick question though. When trying to use GPS weaponry I see an option to manually input either an eight digit or ten digit GPS location, yet by going off the grid squares on the map I can only get six digits. Am I missing something here?

 

For your F-15 series would you consider the option to add the "turkey feathers" that cover the engine nozzle but are commonly removed in real life (at least on the P&W powered Eagles). This could either be in the "vehicle appearance" menu BIS uses for some settings or the usual editor attributes menu.

 

I find not having the turkey feathers on the F-15SE rather odd since having the engine nozzle's workings fully exposed like that would be have a pretty terrible impact on radar cross section.

Share this post


Link to post
Share on other sites
18 minutes ago, reconteam said:

Hi Firewill, love your aircraft. I've a quick question though. When trying to use GPS weaponry I see an option to manually input either an eight digit or ten digit GPS location, yet by going off the grid squares on the map I can only get six digits. Am I missing something here?

 

For your F-15 series would you consider the option to add the "turkey feathers" that cover the engine nozzle but are commonly removed in real life (at least on the P&W powered Eagles). This could either be in the "vehicle appearance" menu BIS uses for some settings or the usual editor attributes menu.

 

I find not having the turkey feathers on the F-15SE rather odd since having the engine nozzle's workings fully exposed like that would be have a pretty terrible impact on radar cross section.

- standard arma 3 map grid is 6 digits so you need to calculate.

- USAF(C/D/E), JASDF(J/DJ) and ROKAF(F-15K 2nd FX) doesn't use turkey feathers on PW engine. so it's depend on real aircraft's appearance. however you'll see it soon because some eagles had.

 

 

 

 

 

 

Share this post


Link to post
Share on other sites

F-15 Legacy Eagles

 

0779B7A1AEA1EAE29E327C11C35D7DCAD859D826

4D6AEBB6E2B4607B626F6335B4268DC704491BF8

F52E4CF764DA6471E182C33BD370CBE9045A5CA0

03F7454625BB9E64801415F9ACFBF919E8170ABF

244B0CE7A7229B894D29B49D1BF50596A1570557

8DFEEDAD9342BD8DDE7048364CD6C40AAFB3F0F0

4BC7D8EB622222DAF2BF48694767F039332899F2

E8CBD96A5B099A8948DC95EA5E054E62EF85A820

D68F8B40CB0A73D2A01B6B24E3C94031EE708650

9393FC6B967AAEE74DA71DAB7AF7DD0FF3B309C4

ED4D94FC8ACB6D523F613D08487F41DA20469DF9

 

F-15 Legacy Eagle is another expansion for F-15 eagle series(but original F-15 mod is not required like F-15SE)

 

features

- F-15A/B/C/D Pre-MSIP eagle based on late 1970 ~ 1980s

- USAF, IAF(Israel) and JASDF

- mid-wing pylons for ECM pod

- limited air to ground weapon capability. (mean dumb bombs)

 

will be release in late December.

 

 

  • Like 3

Share this post


Link to post
Share on other sites
21 hours ago, firewill said:

- USAF(C/D/E), JASDF(J/DJ) and ROKAF(F-15K 2nd FX) doesn't use turkey feathers on PW engine. so it's depend on real aircraft's appearance. however you'll see it soon because some eagles had.

 

Early in the F-15's career they were used but as time went on they were generally removed just for ease of access. I've got to assume there is a whole cargo container full of them in a USAF depot somewhere.

 

Future F-15 variants Boeing likes to offer to the USAF sometimes shows them, sometimes don't. I just think it would be a nice customization option to have.

 

Share this post


Link to post
Share on other sites

FBAE485CBBC5B529DA1A9C27BB380293E7DA3267

5EF6AAE4162CD9734E84A15529F365DF03F85697

8CAFF01DDF6EDAE7DF4609EE2917968ED7C98C67

0EF11F3BAE5C31CAEE87BC083BBE621F94F4BA68

F-15E Demonstrator

 

demonstration aircraft in early 1980 for ETF(Enhanced Tactical Fighter)/DRF(Dual Role Fighter) Program

this aircraft can carry 30 500lb bombs or cluster, also can use SUU-23/A vulcan pod and GEPOD 30 too.

  • Like 2
  • Thanks 3

Share this post


Link to post
Share on other sites

F-15 updated

1.44
- new skins : Mystic Eagle IV(1998) skins added
- maintenance : missing parts added in cockpit
 

7D1CFE9E8D3E15318D914DAF7EF6CD51D88A5107

B0D955FF6E8B7585B16F5D795C1C23FD279CD80D

02998D0A6EF7F94BC55582428F85E4C8127D9954

 

F-15SE updated

0.32
- maintenance : change HUD/HMD style

 

F-15 Eagle Legacy released

B5470D8F8600B13517B902C73EA2EA46D3524B6E

4BC7D8EB622222DAF2BF48694767F039332899F2

 

 

 

 

 

  • Like 2
  • Thanks 1

Share this post


Link to post
Share on other sites

updated

f-15

1.46
- C/D blank skin updated
- maintenance : new ADES Interface integrated
 

f-15se

0.35
- new blank skin
- maintenance : new ADES Interface integrated

 

f-15 legacy

1.1
- maintenance : new ADES Interface integrated
 

 

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×