Foxone 1044 Posted December 18, 2015 Are you planning to import the rest of the BAFX and Rangemaster pack aswell, because i really want to see your UK Mastiff in Arma 3 1 Share this post Link to post Share on other sites
eggbeast 3673 Posted December 18, 2015 it's not our mastiff mate. i've no doubt the original author will port it 1 Share this post Link to post Share on other sites
Foxone 1044 Posted December 18, 2015 it's not our mastiff mate. i've no doubt the original author will port it Sweet, looking forward to see a port from the original author! Share this post Link to post Share on other sites
shomu1 193 Posted December 19, 2015 Oooh, where can I get that F-111? Share this post Link to post Share on other sites
eggbeast 3673 Posted December 19, 2015 It's in our Rangemaster pack in A2 or it might be in A3 if nzdfcrash added to his mod pack. However, it WILL be coming to unsung mod. this is the readme with it F111-F Aardvark - desert and grey skins, 11 loadouts per faction. - MR will have dynamic rearming - working ARM radar hunting in SEAD role - working cluster munitions, GPS targeted glide bombs, runway busters and retarded bombs - working PaveTack targeting pod for WSO to dynamically fix and attack targets - removable belly cannon for emergency CAS role, with 20mm shell drop fx - new rapid burst flare system - wheelbrakes and afterburners - working drop tanks credits: Original plane: NZDF Crash, Skaircro, rico, anzacsassteve (sounds) A2 Conversion/development: Eggbeast for Rangemaster mod team scripts by Eddie, sekra and RKSL, hcpookie and eggbeast weapon models by myke, von knudenberg, eggbeast, hcpookie, unsung team config and model re-work by eggbeast additional sounds by BigPickle 2 Share this post Link to post Share on other sites
eggbeast 3673 Posted December 24, 2015 here is some of the ordnance gettin used to frag ISIS in A2 merry xmas Share this post Link to post Share on other sites
eggbeast 3673 Posted December 28, 2015 Quick update on this project: i have been sorting out the weapons in unsung mod for A3, and finding no real difficulties so i expect to get this project sorted to an early release isometime in jan, then il. Be working on the fx and sounds afterwards for a follow up 1 Share this post Link to post Share on other sites
eggbeast 3673 Posted March 22, 2016 ok its taken me a lot longer to get started as all of the unsung weapon models were missing model.cfgs so that took me out for jan/feb. re unsung missilebox (the trial run for this beast of a pack) i have successfully got 1x, 2x and 4x cannons working in planes and choppers - wit htracers, smoke and shelldrop fx etc we have working napalm, WP, clusterbombs and mines etc have also imported my miniguns, as again BIS has broken theirs (firing rate same in both firing modes anyone?) am just experimenting with the a3 submunitions functions once that's done, i can easily work through the configs for this pack and get it out there. 3 Share this post Link to post Share on other sites
scorch_052 127 Posted March 30, 2016 Looking forward to it. Share this post Link to post Share on other sites
ArmaFiend 122 Posted April 1, 2016 Is there an ammo cart model within this pack? I have been thing about modeling one. Share this post Link to post Share on other sites
eggbeast 3673 Posted April 1, 2016 no. it has about 70-80 different missiles, bombs and rockets, gunpods, racks and fuel tanks. in the configs are every type of modern weapon imaginable, pretty much. all consistently built to work in all factions, from rifles to tanks to artillery to planes and helis. 1 Share this post Link to post Share on other sites
eggbeast 3673 Posted July 4, 2016 ok this is alive. I'm gonna get this out the door in the next month i promise! I just ported all the russian weapons for Roadkills mig21 and did the rockets and cannons for the unsung pack, so i'm more than halfway there in learning what needs to be done.. i will take this stuff away with me this week and get cracking. 3 Share this post Link to post Share on other sites
eggbeast 3673 Posted January 16, 2017 ok sorry to go quiet - been working my ass of on unsung mod. with Jets dlc loitering just over the horizon I am going to start work again on this project, aiming to release the new missilebox Jets dlc compatible, shortly after the dlc is released. 2 Share this post Link to post Share on other sites
eggbeast 3673 Posted March 23, 2017 work porting this monster is about halfway there. i could use a hand, as im also flat out on unsung mod all the damn time given jets dlc is imminent, perhaps some excited modder would like to join forces on this release. send me a pm. no time wasters please! this is hard and very boring work. 2 Share this post Link to post Share on other sites
K.Hunter 32 Posted January 26, 2018 So... ahem... is it rude for me to ask for a situation update on this? :) Share this post Link to post Share on other sites
eggbeast 3673 Posted January 26, 2018 see above - still need a buddy real busy right now 1 Share this post Link to post Share on other sites