Jump to content

Problem with repetitive tasks

Recommended Posts

I have a dynamic co-op mission in which use repetitive tasks in random order and locations,


I started using these commands:

_null = ["taskcomms", west, ["Find and destroy SLA mobile comms","Destroy Comms","Destroy Comms"], [_movilhq, true], "CREATED", 1, true, true, "Destroy", false] call BIS_fnc_setTask;

this works only the first time of each task class runs, from there tasks are not created although deleted by call BIS_fnc_deleteTask function.


anyone has any idea of how I could get these repetitive tasks works?


until now everything worked using this command:

_null = [west, "mob_comms", ["Find and destroy SLA mobile comms", "Destroy Comms", "Destroy Comms"], getMarkerPos "rtwmarker", false] spawn BIS_fnc_taskCreate;

but it has stopped working after 1.54 patch.


Thanks in advance.


Share this post

Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now