Psilocybe 3 Posted November 25, 2015 Hi guys, in light of a certain situation that has happened on a border somewhere in the middle east I decided I would try to replicate the scenario in ARMA III, unfortunately the AI pilots of the shot down plane do not eject so I figured i either have to force them to or spawn two pilots when the plane is !alive... I am very foggy and have all but forgotten on how to do any of this, and so I am asking for some assistance!Thanks.Edit:All ive managed so far is :made a pilot, named him "A" Made an empty plane, called it "plane" added this moveindriver plane to "A" Created a trigger: !alive plane A action ["eject", plane]Edit 2: Got it to work by making: this allowDamage false to the pilot as the missile was killing him outright, i then added another trigger with a countdown of 25 seconds allowdamage true.Its ramshackle, any better ways of doing this!? Share this post Link to post Share on other sites
Altsor 2 Posted November 25, 2015 Hi guys, in light of a certain situation that has happened on a border somewhere in the middle east I decided I would try to replicate the scenario in ARMA III, unfortunately the AI pilots of the shot down plane do not eject so I figured i either have to force them to or spawn two pilots when the plane is !alive... I am very foggy and have all but forgotten on how to do any of this, and so I am asking for some assistance! Thanks. Edit: All ive managed so far is : made a pilot, named him "A" Made an empty plane, called it "plane" added this moveindriver plane to "A" Created a trigger: !alive plane A action ["eject", plane] Edit 2: Got it to work by making: this allowDamage false to the pilot as the missile was killing him outright, i then added another trigger with a countdown of 25 seconds allowdamage true. Its ramshackle, any better ways of doing this!? Whats wrong with that way as long as it works ;) How did you scrpit the plane being hit by a missile? Mind publishing the code? Share this post Link to post Share on other sites
Psilocybe 3 Posted November 25, 2015 Oh, I didn't, I placed a f-16 and set a way point to intercept it, took a lot of mucking around. Essentially the first part I want to have the jet being shot down, then fading to black and a follow on mission trying to rescue one of the pilots. Share this post Link to post Share on other sites