INIDBI2
Lastest Version : 2.06 by Code34
Direct Download from Dropbox
Direct Download from Armaholic
Github: https://github.com/code34/inidbi2
Steamworkshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1768992669
Like to Donate ? Donate with paypal
inidbi2 is a rebuild from scratch of inidbi project with C# and SQF++ for windows client/server
Major improvements:
New architecture oriented object support
improve differents methods
preload addon
README
DOCUMENTATION
You can save and load data persistently for your mission. Save money for players, inventories, etc. This is meant for servers but it could be used for clients, too.
Have fun 🙂
You can also find video tutorials from gokitty1199 on this page:
Hi all,
Great mod and awesome tutorial, thanks!
I have gotten everything (the tutorial examples + own code) to work on hosted MP.
On Dedicated, nothing seems to work.
I have set up the server with TADST, the inidb2 mod is added, and TADST has set up following parameter:
Mod an mission are checked.
on Dedicated, I do not get the message if a database exists or not.
The odd thing is, I get the adactions from initplayerlocal.sqf but nothing happens when I use it, no message.
the hint "init pl started" from initplayerlocal.sqf I do see.
Nothing gets set up in the db folder (from createDatabase.sqf).
Am I just setting up the server wrong or calling the code wrong for dedicated?
I am lost..
initserver.sqf
initplayerlocal.sqf
createDatabase.sqf
getData.sqf
saveData.sqf
shop.sqf
I would greatly appreciate any help;)
cheers
VD