kremator 1065 Posted August 3, 2016 Keep working !! 4 Share this post Link to post Share on other sites
scottb613 285 Posted August 3, 2016 Hi Folks, Just a quick question - what mods would this cover ? I've seen vanilla and RHS mentioned - so it wouldn't improve mods like IF3L, Unsung, Massi, and others ??? Thanks for your hard work the examples sound very promising... Regards, Scott Sent from my iPad using Tapatalk Share this post Link to post Share on other sites
rekkless 240 Posted August 3, 2016 Hi Folks, Just a quick question - what mods would this cover ? I've seen vanilla and RHS mentioned - so it wouldn't improve mods like IF3L, Unsung, Massi, and others ??? Thanks for your hard work the examples sound very promising... Regards, Scott Sent from my iPad using Tapatalk Dynasound like JSRS will affect only Vanilla weapons and sounds at least initially. Hopefully Lax makes a new running sound too. Lax also makes the RHS sounds so I doubt Dynasound will affect RHS. 2 Share this post Link to post Share on other sites
scottb613 285 Posted August 3, 2016 Thanks for the clarification... Regards, Scott Sent from my iPad using Tapatalk Share this post Link to post Share on other sites
serjames 357 Posted August 3, 2016 Where Lax has kindly donated the framework - it will work for specific modsets I.e. 3CB's new weapons release due very shortly. (Thanks Lax :-) ) Sent from my iPhone using Tapatalk 1 Share this post Link to post Share on other sites
ChuWie 11 Posted August 6, 2016 Go Laxe, go. Stop playing Squad :P Sent from my PC using a loud Keyboard 1 Share this post Link to post Share on other sites
OssiFraga 1 Posted August 14, 2016 I like this Mod very much, but there are some bugs which kill the atmosphere is some scenarios. I hope you can fix them. Mods: -Dynasound 1.5 -CBA 3.0.0 Missing sound for: -Mi 48 / CSAT VTOL 30mm Gun -Blackfood 20mm Gun -Hellcat and Littlebird Minugun The Sound for Vehicle weapons like the m2 on the Offroader or the 50.cal on the LSV are too quiet. Share this post Link to post Share on other sites
rebelvg 281 Posted August 14, 2016 To add to the above there's this script error when firing MLRS. Cheers. http://imgur.com/RMYIrxL Share this post Link to post Share on other sites
rebelvg 281 Posted September 12, 2016 \DS_m_Explosions\sounds\Rocket_Big\0m_3.wss \DS_m_Explosions\sounds\Rocket_Big\0m_4.wss have something extra at the end of the file that sounds like a double explosion that's suddenly cut-off. Share this post Link to post Share on other sites
jumpinghubert 49 Posted September 12, 2016 The german weather is still too nice to start a pc i think :D Share this post Link to post Share on other sites
chammy 7 Posted September 12, 2016 the latest update screwed all the sounds up. The sound mods still play vanilla sounds. Is there any way around that or a way to remedy that? I feel a lot of modders, at least the sound modders, are holding out on that info. Share this post Link to post Share on other sites
JD Wang 352 Posted September 13, 2016 I honestly wish all weapon addon makers would just configure their weapons to use vanilla sounds. That way those who prefer JSRS for instance could use that and those of us who prefer LAxemanns sounds could use those. 1 Share this post Link to post Share on other sites
rekkless 240 Posted September 13, 2016 LOL Guys why are any of you still using the old Dynasound?It isn't supported and Lax is working on 2.0. Honestly by today I'm surprised it works at all. Just be patient and wait for 2.0 or use JSRS is the mean time. 1 Share this post Link to post Share on other sites
ineptaphid 6413 Posted September 13, 2016 I honestly wish all weapon addon makers would just configure their weapons to use vanilla sounds. That way those who prefer JSRS for instance could use that and those of us who prefer LAxemanns sounds could use those. But then we would miss out on the great addons that use their own sounds,like SMA or NiArms. 2 Share this post Link to post Share on other sites
chammy 7 Posted September 13, 2016 LOL Guys why are any of you still using the old Dynasound? It isn't supported and Lax is working on 2.0. Honestly by today I'm surprised it works at all. Just be patient and wait for 2.0 or use JSRS is the mean time. The thing is, Ive been trying to mod a sound mod myself and the info given is all vague and riddled. As if you have to have some kind of privilege to know this info, or a select few have the right to have notoriety over being able to create such a mod. There's no competition on my part, I just want to contribute my ideas as well. Share this post Link to post Share on other sites
seba1976 98 Posted September 13, 2016 But then we would miss out on the great addons that use their own sounds,like SMA or NiArms. TBH, I don't know what I would miss the most, if many good takes of how weapons should sound, or all the frigging AKs to sound like the same weapon they are... 1 Share this post Link to post Share on other sites
JD Wang 352 Posted September 13, 2016 But then we would miss out on the great addons that use their own sounds,like SMA or NiArms. See in my ideal fantasy world they would then release a sound pack with the mod. That way if I'm running SMA and RHS I don't end up with 2 different sounding M4's for instance, and have a consistency in the sound across all weapons. I realise this is totally unrealistic and would cause a lot more work for addon makers, but a guy can dream :P 1 Share this post Link to post Share on other sites
xxgetbuck123 945 Posted September 14, 2016 The thing is, Ive been trying to mod a sound mod myself and the info given is all vague and riddled. As if you have to have some kind of privilege to know this info, or a select few have the right to have notoriety over being able to create such a mod. There's no competition on my part, I just want to contribute my ideas as well. LAX is coming out with a Dynasounds 2.0 framework for people like yourself, so all you do is chuck in your sounds and punch in the numbers. Just gotta wait yo. Share this post Link to post Share on other sites
chammy 7 Posted September 14, 2016 TBH, I don't know what I would miss the most, if many good takes of how weapons should sound, or all the frigging AKs to sound like the same weapon they are... You and JD Wang are right. Most gun shots do sound the same, almost. I have a certain way to implement that. Its too bad I had a jist , almost was able to get something created with both help of Lax and Goth, until ArmA3 was updated. Now nothing works Share this post Link to post Share on other sites
jumpinghubert 49 Posted September 14, 2016 Hi chammy, your soundmod for armed assault was my favorite! Good to know you´re back :) Share this post Link to post Share on other sites
bad benson 1733 Posted September 20, 2016 I honestly wish all weapon addon makers would just configure their weapons to use vanilla sounds. That way those who prefer JSRS for instance could use that and those of us who prefer LAxemanns sounds could use those. think as better practice could be having the main configs use vanilla sounds and then have a seperate pbo with a config that changes them to custom ones. then you could just disable/remove that pbo and have sound mods do the sound. but no one is going to do that. extra work. good thing RHS has Laxemann on board. can't wait for the next update. i made a mission that has a gunship run as a support type and was wondering the other day why it sounded so weird. was starting to investigate for sound bugs but then realised i just had forgotten to load dynasound and was hearing vanilla sounds. i gotta make a video of it. it's legit scary with dynasound on. 4 Share this post Link to post Share on other sites
ineptaphid 6413 Posted September 20, 2016 i gotta make a video of it. it's legit scary with dynasound on. I remember as a FIA rebel being chased across the west coast of Altis' forests by a Kaiman using Dynasound. The sound of that 30mm cannon was terrifying. I hid under a bridge for almost 20 mins :D Share this post Link to post Share on other sites
amgscoyote 10 Posted September 26, 2016 Hey LAxemann, do you still plan to release DynaSound's update until the end of September? Share this post Link to post Share on other sites
laxemann 1673 Posted September 29, 2016 Hey LAxemann, do you still plan to release DynaSound's update until the end of September? Unfortunately, nope. College and work are extremely time-consuming at the moment and I still have one large and one minor exam ahead within the next four weeks. Also, my main priority is RHS at the moment, however DynaSound will share some of it's sounds, too, so this will progress it as well. It's not dead, just progressing very slowly :D 3 Share this post Link to post Share on other sites
tpM 478 Posted September 29, 2016 ^ You are the next ACSE. xD 4 Share this post Link to post Share on other sites