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major_desync

Sugar Lake [67 sq km river delta terrain]

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Yeah - the yellow bushes in particular are pretty fugly right now, and some of the light green trees. I do like the willows for the concealment they provide, but I'll have to see about them. 

 

I was hoping the Apex assets would be available to map-makers on release, so I didn't take the fugly vegetation out after the 1.60 update in the expectations that I'd be swapping them out for Apex bushes and trees soon anyway. That doesn't seem to be the case though, so I might just go on a bushwhacking spree and do an interim release...  :)

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I love this terrain so much. Its very nice because the water streets, too perfect for a Water-Lifeserver, no cars only boats.

 

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@Private Evans That'd be a fair amount of work - there's a lot of CUP items in place. So, while a version with Apex items added is still possible (assuming X-cam woes can be sorted), eliminating all the CUP stuff is unlikely. 

 

Thanks for the interest through!

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Update: Live on Steam now and Armaholic.

With Altiplano done - I finally got around to doing some long overdue fixes and additions to Sugar Lake. I'm not done adding APEX stuff yet, so consider this a first instalment.

 

Beta v 1.4 (14/04/18)

TWEAKED: Water colour now changed to muddy delta brown (props to Bludski and the Cambodian Playground dev team for the config settings)
ADDED: 1 new industrial area in the port featuring APEX objects
ADDED: Scattered APEX objects to the oil facilities and town areas
FIXED: Map glitch (fixed by A3 update)
FIXED: Issue with bulletproof windows in some CUP A2 buildings (fixed by CUP updates)
FIXED: Issue with CUP A2 army hut objects (fixed by CUP updates).
FIXED: Buzzards now land without stalling on autopilot (fixed by A3 update)

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8 hours ago, major_desync said:

Update:

 

Thank you major_desync for the update !

 

You have create a very nice map!

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One more update....live in Steam now, Armaholic soon.

 

v 1.5 (04/05/18)


ADDED: More Apex and Malden objects across the map.
FIXED: Some misplaced objects from v1.4

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Quickfix on Steam (and Armaholic shortly)

 

v 1.51 (05/05/18)
FIXED: Some misplaced objects from v1.5

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