ruPal 143 Posted December 22, 2015 This mod no longer works for me? Maybe it conflicts with Massi weaps.. Maybe something wrong with config entries of other mods. It works with CBA+ACE+RHS fine. I have tested it. Made a new version to give support to AK-104 and AK-105. Will post it in 1-2 days. Other thing works fine. Share this post Link to post Share on other sites
ruPal 143 Posted December 22, 2015 Does this work without ace? i never use ace No, you may try permanent solution (you cannot change weapon holding in game): http://www.armaholic.com/page.php?id=29749 http://www.armaholic.com/page.php?id=29753 But they wasn't updated. Some weapons have standard animations. Share this post Link to post Share on other sites
ruPal 143 Posted December 23, 2015 New version released.v.0.3: - added support for AK-104 and AK-105 (RHS 0.4.0) Download link: https://mega.nz/#!3ds0VI6T!1DL0ku2Mu_6xVvoIwb8QSu7Kwe1aVgZuuLAW_0CZjX8 Share this post Link to post Share on other sites
Guest Posted December 23, 2015 Release frontpaged on the Armaholic homepage. ruPal Weapon Holding v0.3 Community Base addons A3 RHS: Armed Forces Of The Russian Federation RHS: United States Armed Forces Advanced Combat Environment 3 (ACE 3) ** Armaholic now supports authors with donation button/links. If you have those please contact me! Share this post Link to post Share on other sites
khaosmatical 237 Posted December 23, 2015 Hey Rupal did this latest update include the M27 IAR hand hold position? Also are the standalone AK and M4 mods going to be updated as well? Share this post Link to post Share on other sites
ruPal 143 Posted December 23, 2015 khaosmatical, I am sorry, forgot about M27 IAR. Will fix it in next version. It uses the same animation, so no problem with it.Permanent mods will not be updated. I switched to this mod. This mod is more complicated but easier to support. It was hard to modify configs for USAF weapons. RHS made a lot of weapon classes of the same weapon but different attachments and it took a lot of time to check all of them each RHS release. Someone asked me to add function to modify holding on mission start, but I forgot about that too. That is not a problem too and hope to include it in next release. Share this post Link to post Share on other sites
pulstar 55 Posted December 23, 2015 Cheers ruPal, btw I found using ACE menu that it works, but for AI it's not the default grip. Anyway to change that? Share this post Link to post Share on other sites
khaosmatical 237 Posted December 23, 2015 Ok thanks for the info, do you know if you will do a version which doesn't require ACE? I have some collections which currently don't use it is all and it's quite a big mod to get for the wonderful hand grips. Share this post Link to post Share on other sites
ruPal 143 Posted December 24, 2015 Ok thanks for the info, do you know if you will do a version which doesn't require ACE? I have some collections which currently don't use it is all and it's quite a big mod to get for the wonderful hand grips. Probably, no. I use ACE3 and it gave me inspiration to make this mod. I can give you instructions how to change grip (not a script version, but permanent changes) on weapons and you may use this mods as base to your own mod: https://forums.bistudio.com/topic/185730-rupal-ak-holding/and https://forums.bistudio.com/topic/185738-rupal-m4-m16-holding/ Share this post Link to post Share on other sites
ruPal 143 Posted December 25, 2015 New version v.0.4:- added support for M27 IAR - added function to manually change weapon grip - icon for ACE3 action - small code optimization Download link: https://mega.nz/#!zcEzmRaZ!s1AfeOMfhT2a3jSOsOv6jwyT1liOpkxkgOETWP9PPF8 New function: [unit] call ruPal_weapon_fnc_ChangeHoldingOnStart; "Unit" changes weapon grip if he had compatible weapon in hands. Didn't check in multiplayer (not dedi, not host). Give some feedback about multiplayer if you can, please. Share this post Link to post Share on other sites
mistyronin 1181 Posted December 25, 2015 It's a smart idea, I like it :) Share this post Link to post Share on other sites
ruPal 143 Posted December 25, 2015 Thank you, Mistyronin. Lately I found that the same solution was in RHS with folded AK weapon. So that is your team idea. I just reinvented it. Share this post Link to post Share on other sites
Guest Posted December 25, 2015 Release frontpaged on the Armaholic homepage. ruPal Weapon Holding v0.4 Community Base addons A3 RHS: Armed Forces Of The Russian Federation RHS: United States Armed Forces Advanced Combat Environment 3 (ACE 3) ** Armaholic now supports authors with donation button/links. If you have those please contact me! Share this post Link to post Share on other sites
sonsalt6 105 Posted December 31, 2015 Updated mod v0.4 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
fidai 12 Posted May 18, 2016 After the latest RHS update mod is not working for me. Anyways big thx for your effort making this mod. Share this post Link to post Share on other sites
ruPal 143 Posted May 21, 2016 After the latest RHS update mod is not working for me. Anyways big thx for your effort making this mod. Thank you for your feedback. I am tired of Arma 3. Game and modding takes too much time. That is a headache to solve problems with Arma and mods updates. Share this post Link to post Share on other sites
khaosmatical 237 Posted May 21, 2016 RHS now has it's own handgrip changes for all AR15s. Share this post Link to post Share on other sites
Aniallator 164 Posted August 8, 2016 RHS now has it's own handgrip changes for all AR15s. But not AKs :( Now we're stuck holding the damn AKs under the barrel not on the magazine.... Share this post Link to post Share on other sites
hascoman 1 Posted May 21, 2017 On 5/22/2016 at 1:55 AM, khaosmatical said: RHS now has it's own handgrip changes for all AR15s. What, how, where!? I can't find any setting in RHS relating to that. Share this post Link to post Share on other sites
Belbo 462 Posted May 21, 2017 21 minutes ago, hascoman said: What, how, where!? I can't find any setting in RHS relating to that. There aren't. It's done automatically depending on the grip of the weapon. Share this post Link to post Share on other sites
hascoman 1 Posted May 21, 2017 41 minutes ago, belbo said: There aren't. It's done automatically depending on the grip of the weapon. Yeah I thought so. But thanks for the confirmation. Share this post Link to post Share on other sites
Ryan807 4 Posted May 22, 2017 Hey ruPal, is there any way you can redo the animation for the APEX SPAR series? The holding of the weapon by the magazine is simply atrocious. 3 Share this post Link to post Share on other sites