Hello, Why can't I detach the smoke effect? I saw some post about particle effects and that in a later update it could be done. These posts were 2013. Any ideas?
//creates my crashed plane
_veh = createVehicle ["Land_Wreck_Plane_Transport_01_F",_arrPos, [], 0, "NONE"];
_smoke1= "test_EmptyObjectForSmoke" createVehicle position _veh; _smoke1 attachTo[_veh,[0,1.5,-1]];
_veh setVehicleVarName "crashedPlane"; crashedPlane = _veh;
deleteVehicle CrashedPlane;
detach _smoke1; //this does not work...meh!
thanks,
dubl