nokman 11 Posted October 17, 2015 Hi im have starting the logEntites, what is the procedure of IsMarkedToDelete: the value is constantly increasing on. =================== Out vehicles ==================== Total objects: 1592Statistics objects: 1592IsLocal: 191IsMarkedToDelete: 750IsDestroyed: 0IsDamageDestroyed: 3IsDamageDead: 3IsSimulated: 1592IsInvisible: 2IsAnyPlayer: 94IsOutsideMap: 0 Have you more Infos of the LogEntites? Share this post Link to post Share on other sites
terox 316 Posted October 18, 2015 I'm guessing, but I would imagine the "IsMarkedToDelete" entry is an array for the BIS Garbage collector. Objects in this array are probably not static fixed, such as weapon holders from dead units, dead units, clutter etc Share this post Link to post Share on other sites
nokman 11 Posted October 18, 2015 yes this is correct the entry is mostly supply... . the Question is why the number has risen steadily. the netid chancing from the Supply. I can not imagine that there really are always new to me but. After 2 Hours im have over 1800 "IsMarkedToDelete" . Since I can address the objects Each client the information and thus a lot of traffic Share this post Link to post Share on other sites
havena 10 Posted November 13, 2015 same here after 2 hours : Total objects: 1951 Statistics objects: 1951 IsLocal: 11 IsMarkedToDelete: 1231 IsDestroyed: 0 IsDamageDestroyed: 0 IsDamageDead: 0 IsSimulated: 1951 IsInvisible: 2 IsAnyPlayer: 18 IsOutsideMap: 0 Share this post Link to post Share on other sites