engima 327 Posted October 3, 2015 Hi Trying out the Arma 3 built in revive system, and have a question. How do I prevent the possibility to respawn? I'm working on a short COOP mission, and want to fail mission of one player dies (bleeds out before being revived). Share this post Link to post Share on other sites
tay-uk 13 Posted October 3, 2015 I am assuming this in your description.ext file would stop the respawn for the particular player that dies. respawn = "NONE" And to end the mission, just have a end trigger that checks who's alive (if you had 3 players, named p1, p2 and p3) in on activation. !(alive p1) or !(alive p2) or !(alive p3) Share this post Link to post Share on other sites
jshock 512 Posted October 4, 2015 I would assume that a Killed EH would fire after someone bleeds out, so with that, simply attach a Killed EH to every player (via initPlayerLocal.sqf), and within that execute BIS_fnc_endMissionServer. Or any other means of letting the player's know they've failed the mission, and end it however you see fit. Share this post Link to post Share on other sites