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Hi

Trying out the Arma 3 built in revive system, and have a question. How do I prevent the possibility to respawn? I'm working on a short COOP mission, and want to fail mission of one player dies (bleeds out before being revived).

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I am assuming this in your description.ext file would stop the respawn for the particular player that dies.

respawn = "NONE"

And to end the mission, just have a end trigger that checks who's alive (if you had 3 players, named p1, p2 and p3) in on activation.

 

!(alive p1) or !(alive p2) or !(alive p3)

 

 

 

 

 

 

 

 

 

 

 

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I would assume that a Killed EH would fire after someone bleeds out, so with that, simply attach a Killed EH to every player (via initPlayerLocal.sqf), and within that execute BIS_fnc_endMissionServer. Or any other means of letting the player's know they've failed the mission, and end it however you see fit.

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