Neviothr 102 Posted October 23, 2015 Holy! This looks awesome! And so natural too, makes me want to just drive around there. Share this post Link to post Share on other sites
Solano 176 Posted October 23, 2015 It just looks fantastic! I am so looking forward to the release guys - this will be a new standard. Was wondering if you retouch your shots or got some PPeffect going ? The shots look really good in color and contrast and the photography itself is really good to! Someone has an eye for image construction. Regards Share this post Link to post Share on other sites
[ha]boris 49 Posted October 23, 2015 You can ask a respected Authors on the island to make the river? It is not enough river system on most of the islands. Share this post Link to post Share on other sites
silola 1086 Posted October 23, 2015 You can ask a respected Authors on the island to make the river? It is not enough river system on most of the islands. Maybe the following (not released) map is the right for you ... http://imgur.com/a/3d3VU https://forums.bistudio.com/topic/185429-wip-terrain-sugar-lake/ Silola 2 Share this post Link to post Share on other sites
alanford 27 Posted October 26, 2015 Hey. A quick question: In all these amazing screenshots there's a huge detail draw distance, so that the grass gets rendered at a large distance. Which makes the map look amazing and hides the midrange textures. And don't get me wrong, I think this is the correct way, to future proof the map. Build it for today's newest hardware. Buuuut! Right now I don't think anyone can realistically run it at these settings. So, could you share a screenshot with video settings that give you 60fps? So that we can get the idea how it'll look in game. :) Share this post Link to post Share on other sites
silola 1086 Posted October 26, 2015 Hey. A quick question: In all these amazing screenshots there's a huge detail draw distance, so that the grass gets rendered at a large distance. Which makes the map look amazing and hides the midrange textures. And don't get me wrong, I think this is the correct way, to future proof the map. Build it for today's newest hardware. Buuuut! Right now I don't think anyone can realistically run it at these settings. So, could you share a screenshot with video settings that give you 60fps? So that we can get the idea how it'll look in game. :) Silola 20 Share this post Link to post Share on other sites
nightovizard 20 Posted October 26, 2015 This map is so awesome it makes me wish you made one of the terrains for operation trebuchet.... I mean, it looks so professional. wonder what could you do with this: http://imgur.com/a/px4rh http://imgur.com/a/gqsjm Can't wait for the release, keep up the amazing work! Share this post Link to post Share on other sites
jcae2798 132 Posted October 27, 2015 Release date? Haha i kid, i kid :P Wonderful work guys. Top quality and I'm sure all doable because of XCAM. Love it. Share this post Link to post Share on other sites
haleks 8212 Posted October 27, 2015 *runs out of walls to bounce off* Share this post Link to post Share on other sites
SavageCDN 231 Posted October 27, 2015 Stunning work gentlemen!! :wub: Share this post Link to post Share on other sites
nkenny 1057 Posted October 28, 2015 This map looks outstanding. I can't wait to make and play missions for it. -k 2 Share this post Link to post Share on other sites
dennislongbeard 11 Posted October 28, 2015 Hey guys... love your work.. keep it up. cant wait to try this map :) best regards Dennis 1 Share this post Link to post Share on other sites
silola 1086 Posted October 30, 2015 On the way to the limit ... Full album >>> http://imgur.com/a/lwUsm Silola 13 Share this post Link to post Share on other sites
EO 11277 Posted October 30, 2015 Gimme a second while i re-attach my jaw..........sublime detail Silola. 1 Share this post Link to post Share on other sites
Solano 176 Posted October 30, 2015 I want nothing more for christmas. Just this. 3 Share this post Link to post Share on other sites
matty_hanrey@outlook 10 Posted October 30, 2015 Oh my... This is sensational, teach me! Share this post Link to post Share on other sites
CameronMcDonald 146 Posted October 31, 2015 Looking good! Share this post Link to post Share on other sites
computer 113 Posted October 31, 2015 Looks like mbg buildings 3, they even don't have wreck models? :o why use that? A2/A1 vegetation has some horrifing LODs / LOD-switching, not Perfect Shadows and mostly blury outdated textures, why use them? A2/A1 houses has way to many unenterable houses, why use them? A3 only has mediterranean style obejects, why use them? ... I guess there is something wrong in everything, and no wreck models is a 'ok' trade of for a house that has a very germany style and does fit Taunus kind of well, imho. Because this is still arma, why not improve on the stuff we got. Are these things really things that cannot be fixed? I have not done any modding so I wouldn't know, but I assume the assets can be improved and saved with the classname of the original. Would this just replace them on the maps as well? Of course this would take a lot of work, just throwing it out there... Share this post Link to post Share on other sites
eh chaser 285 Posted October 31, 2015 Because this is still arma, why not improve on the stuff we got. Are these things really things that cannot be fixed? I have not done any modding so I wouldn't know, but I assume the assets can be improved and saved with the classname of the original. Would this just replace them on the maps as well? Of course this would take a lot of work, just throwing it out there... If I´m right this is exactly what the CUP guys are doing. But they are not finished at all. And Moddeling in Arma...is definitely not easy..otherwise we would have plenty of new Objects and Houses and so on in the community. BUT...maybe if YOU learn moddeling...yes maybe then you will be the one who saves the day for every Map maker out there ;-) Regards Chaser 1 Share this post Link to post Share on other sites
silola 1086 Posted November 2, 2015 Hi, first Taunus trip: https://youtu.be/r0pOc8_9UiQ Sorry, the vid is a little bit dark :( Silola 11 Share this post Link to post Share on other sites
Cype_Revenge 651 Posted November 3, 2015 looks great Silola! Share this post Link to post Share on other sites
kgino1045 12 Posted November 3, 2015 Absolutely gorgeous Share this post Link to post Share on other sites
Lulew 0 Posted November 4, 2015 Hello, great respect for what you have already done with your team! To me you are the same level as the Bohemia team! ;) I'm curious to know what software you use you to have high quality satelite and the software you use to make the mask of Taunus: p Share this post Link to post Share on other sites
t-800a 151 Posted November 4, 2015 I'm curious to know what software you use you to have high quality satelite and the software you use to make the mask of TaunusMemphisbelle spend many, many hours in photoshop for sat & mask. But its based on the images as seen on google maps, just with smaller towns (otherwise every twon would be as big as Kavala on Altis). Basically it is a big patchwork. Share this post Link to post Share on other sites