tortuosit 486 Posted April 30, 2016 but maybe not the best for BIS as a company..they want to make money..that´s okay for everyone in here but i think they don´t get money if they would spend some free content to mapmakers... it´s the opposite..they have to invest money and maybe then...someone wants to play taunus more then tanoa and they can´t sell their own map anymore :D More assets are an investment in the future IMO. They could sell them as DLCs. BIS give us 100 GB asset databases NAO ;) In the year 2370, I want to play Arma 5 in a nice urban environment, lets say, Tokyo, with not only... 100 houses... but, as it is a mega city.. 200 different ones :) 1 Share this post Link to post Share on other sites
silola 1087 Posted May 6, 2016 Hi, the work goes on ... every day ... but currently with slow progress ... Full album: http://imgur.com/a/qdAU1 Silola 17 Share this post Link to post Share on other sites
Grumpy Old Man 3546 Posted May 6, 2016 Jawohl! Incredible, inspiring, irresistible. Nothing more to add. Cheers Share this post Link to post Share on other sites
ski2060 167 Posted May 6, 2016 Stunning map. Look forward to it's release, as it seems like it would be a great European theater map. Any ETA? Share this post Link to post Share on other sites
icebreakr 3159 Posted May 6, 2016 I'm glad this is coming out so I can just enjoy freely couple of weeks with SBP Team and guys joining our events on this beauty - you're putting insane amount of dedication & hours into this project, hats off ;) 2 Share this post Link to post Share on other sites
memphisbelle 99 Posted May 7, 2016 Stunning map. Look forward to it's release, as it seems like it would be a great European theater map. Any ETA? The map is based on the German Taunus Mountain with the huge Feldberg pretty much to the center...well, more or less. The Satmap and the hightfield are representing the original Area, except for many altered urban areas which have been replaced by greenlands and some forests in order to keep the urban Areas smaller. We also were forced to make some compromisses with the heightfield, but those shouldnt be a Problem for those who know the Area in real life. According the ETA question...I remember what T-800 told in this post so now we are at...let me calculate...when it´s done plus 8 Month I suppose...sometime someone made the same mistake again and asked hahaha :D. No, honestly...even if we´re making a decent progress, we cant and we wont say anythings about a release as there´s still much work left to do. When we feel the map is ready for a public release, so we´ll let you guys know. Share this post Link to post Share on other sites
Foxone 1044 Posted May 7, 2016 Can someone please tape my jaw back, cause it keeps on dropping when i look on this thread. Great works, keep it up!!! 4 Share this post Link to post Share on other sites
jumpinghubert 49 Posted May 9, 2016 Thats why I have still arma3 installed.....a peace of art... Are the screens made with dev-version (new visuals)? Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted May 9, 2016 Hi, the work goes on ... every day ... but currently with slow progress ... Full album: http://imgur.com/a/qdAU1 Silola iiiiii waaaaaaannntttt iiiiiitttttt! *drewling* Would make a superb survival map. though, one question. Why no road lines? Share this post Link to post Share on other sites
eh chaser 286 Posted May 9, 2016 Thats why I have still arma3 installed.....a peace of art... Are the screens made with dev-version (new visuals)? Nope, still stable.. iiiiii waaaaaaannntttt iiiiiitttttt! *drewling* Would make a superb survival map. though, one question. Why no road lines? Some roads have lines other not. Depends on the type of road ;-) 2 Share this post Link to post Share on other sites
ski2060 167 Posted May 13, 2016 Arrrggg.. This map cannot come fast enough. I am looking for a large, European map for use with Alive. There are really not enough mainland Euro maps to go with A3. Everything is a damn Island. :(I am really looking for something that could be used for Belarus, Ukraine, something along the border with Russia. Hopefully this fits the bill :D Share this post Link to post Share on other sites
silola 1087 Posted May 23, 2016 Hi, here are some new impressions from Taunus ... Full album: http://imgur.com/a/XxPex Silola 16 Share this post Link to post Share on other sites
B.Miller 13 Posted May 23, 2016 Will the map feature an airfield? The Flugplatz Anspach-Taunus for example? Edit: Found an announcement earlier on :) 1 Share this post Link to post Share on other sites
memphisbelle 99 Posted May 24, 2016 Will the map feature an airfield? The Flugplatz Anspach-Taunus for example? Edit: Found an announcement earlier on :) Taunus will have 2 Airports, one Airport in the North East Corner and another (much bigger) one in the lower south west Corner of the map. Both are not yet finished, but the one in the south will have several Runways while the one in the North is rather to be considered a Military Airfield. 2 Share this post Link to post Share on other sites
EO 11277 Posted May 24, 2016 Loving all the little details, screenshot 5 with the barns under reconstruction is just amazing. This will be one mesmeric map. 1 Share this post Link to post Share on other sites
Yottahertz_ 51 Posted May 25, 2016 Such a beautiful map Share this post Link to post Share on other sites
silola 1087 Posted May 31, 2016 Sorry, but we have stopped the work @Taunus.Since the last (visual) update ... Taunus looks terrible.The whole color harmony is gone.Also, all the nice looking shadow areas are not available anymore.So many hours of work destroyed within a minute :(Below some pics in order to see the difference atm... The whole Taunus team hopes for a simple solution. Of course there are some realy nice parts within the (visual) update ... so for example the water and cloud rendering now looks amazing, but we are a bit disapointed about the terrain and object visualisation. X-Cam-Team 2 Share this post Link to post Share on other sites
Foxone 1044 Posted May 31, 2016 Sorry, but we have stopped the work @Taunus. Since the last (visual) update ... Taunus looks terrible. The whole color harmony is gone. Also, all the nice looking shadow areas are not available anymore.So many hours of work destroyed within a minute :( Below some pics in order to see the difference atm... The whole Taunus team hopes for a simple solution. Of course there are some realy nice parts within the (visual) update ... so for example the water and cloud rendering now looks amazing, but we are a bit disapointed about the terrain and object visualisation. X-Cam-Team Real sad to hear this, and i have to agree it looks terrible.Just to confirm, will you guys continue on this when the visuals will be fixed? 1 Share this post Link to post Share on other sites
somesangheili 111 Posted May 31, 2016 Uhm...what...? You stopped development just because of some visual update? Is this a joke? Share this post Link to post Share on other sites
SAMstudios-3Dartist 45 Posted May 31, 2016 Uhm...what...? You stopped development just because of some visual update? Is this a joke? I can understand this, As a Artist myself, if you have an idé on a project and a goal with it. And then the thing you work on and the Visual in your head got smashed to bits. Then the project will feel like a real bother to work on. And becuse they also do it for free. Share this post Link to post Share on other sites
Gilatar 272 Posted May 31, 2016 Uhm...what...? You stopped development just because of some visual update? Is this a joke? I obviously can't speak for Silola or the Taunus team, but I completely understand where they're coming from. When you put an ungodly amount of hours into a project, you start getting an eye for the details. Having the visuals completely change midway through development doesn't affect the map in a gameplay sense, sure, but the devil is in the details. The terrain pre-1.60 has a completely different mood than post-1.60. If the Taunus team doesn't want to release the terrain with the current state of the visuals I think we should respect their vision and decision. Share this post Link to post Share on other sites
CrazyCorky 463 Posted May 31, 2016 Really sucks to hear this. However I understand. Hopefully BI does something to fix the texture visuals. Share this post Link to post Share on other sites
nikiforos 450 Posted May 31, 2016 So many maps look like crap thanks to the new visuals!! I understand Silola and the decision to pause all work until further notice. I don't believe that BIS will fix this because there is nothing to fix really. THey took the decision to implement new visuals and now we all have to adapt not them. 1 Share this post Link to post Share on other sites