flattestguitar 10 Posted September 21, 2015 Hey There, I've just started making my first weapon mod for arma 3 and while I feel I've got most of it figured out, I'm nearing the completion of the high poly model and I just wanted to know what are the polycounts for vanilla arma 3 weapon LODs just to make sure my stuff runs smoothly. I tried to find some examples, but all I dug up was arma 2 stuff, and I'm not interested in those.Any help would be appreciated.Cheers Share this post Link to post Share on other sites
PuFu 4591 Posted September 21, 2015 Hey There, I've just started making my first weapon mod for arma 3 and while I feel I've got most of it figured out, I'm nearing the completion of the high poly model and I just wanted to know what are the polycounts for vanilla arma 3 weapon LODs just to make sure my stuff runs smoothly. I tried to find some examples, but all I dug up was arma 2 stuff, and I'm not interested in those. Any help would be appreciated. Cheers around 10k verts without attachments. Share this post Link to post Share on other sites
da12thMonkey 1943 Posted September 21, 2015 What PuFu said. Though some of them are a few thousand polys more (~15k points) in their view-Pilot LOD owing to the fact they have nice round ironsight apertures. Share this post Link to post Share on other sites