_x_ 10 Posted September 16, 2015 I've been trying to change the view distance on my server. I'm using a clean mpmission i created with one player unit. I've tried setting viewDistance=10000 in the Arma3Profile and basic.cfg files, but it refuses to change the view distance in my test mission or any other. Arma3Profile: class Difficulties { class recruit { class Flags { Armor=1; FriendlyTag=0; EnemyTag=0; MineTag=1; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=1; Map=1; WeaponCursor=1; AutoGuideAT=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; UnlimitedSaves=1; DeathMessages=1; NetStats=1; VonID=1; ExtendedInfoType=1; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; class regular { class Flags { Armor=1; FriendlyTag=1; EnemyTag=0; MineTag=1; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=1; Map=1; WeaponCursor=1; AutoGuideAT=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=1; UnlimitedSaves=1; DeathMessages=1; NetStats=1; VonID=1; ExtendedInfoType=1; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; class veteran { class Flags { Armor=0; FriendlyTag=0; EnemyTag=0; MineTag=1; HUD=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=0; WeaponCursor=0; ClockIndicator=1; 3rdPersonView=0; UltraAI=0; CameraShake=0; DeathMessages=0; NetStats=1; VonID=1; ExtendedInfoType=0; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; class mercenary { class Flags { HUD=1; AutoSpot=0; WeaponCursor=0; DeathMessages=0; NetStats=1; VonID=1; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; }; singleVoice=0; soundEnableEAX=1; soundEnableHW=0; volumeCD=5; volumeFX=5; volumeSpeech=5; viewDistance=10000; Basic.cfg: language="English"; viewDistance=10000; Startup line: SCREEN -LAmdS arma3 /home/games/arma3/arma3server -config=server.cfg -name=server -ip=xxx -port=2302 -cfg=basic.cfg -mod="@JS_JC_FA18;@JS_JC_SU35;@FA18X_Black_Wasp" Share this post Link to post Share on other sites
Belbo 462 Posted September 16, 2015 init.sqf: setViewDistance VALUE; I don't think there's a way to use the server settings, but rather good ol' script commands. Share this post Link to post Share on other sites
_x_ 10 Posted September 16, 2015 So each mission would need to be edited in order to change the view distance? 0_o Or is there a global init.sqf that can be placed somewhere? Share this post Link to post Share on other sites
Belbo 462 Posted September 16, 2015 So each mission would need to be edited in order to change the view distance? 0_o Or is there a global init.sqf that can be placed somewhere? You could theoretically create a mod that would execute this command globally on preInit or postInit (whichever is needed). But besides that, no. 1 Share this post Link to post Share on other sites
_x_ 10 Posted September 17, 2015 Thanks for the info belbo. I decided to go with CHVD: http://www.armaholic.com/page.php?id=27454 Mostly so it doesn't look like you're stuck in a snow globe when flying around. Share this post Link to post Share on other sites
terox 316 Posted September 17, 2015 viewdistance is given the following priority for overwriting values on lower priorities mission/addon : Highest Server: second highest client: lowest Share this post Link to post Share on other sites